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hub / github.com/TTimo/doom3.gpl / UpdateUI

Method UpdateUI

neo/framework/async/AsyncServer.cpp:949–958  ·  view source on GitHub ↗

================== idAsyncServer::UpdateUI if the game modifies userInfo, it will call this through command system we then need to get the info from the game, and broadcast to clients ( using DeltaDict and our current mapSpawnData as a base ) ================== */

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Callers 1

UpdateUI_fMethod · 0.80

Calls 2

GetUserInfoMethod · 0.45
WarningMethod · 0.45

Tested by

no test coverage detected