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hub / github.com/TTimo/doom3.gpl / RB_ShowTexturePolarity

Function RB_ShowTexturePolarity

neo/renderer/tr_rendertools.cpp:909–968  ·  view source on GitHub ↗

===================== RB_ShowTexturePolarity Shade triangle red if they have a positive texture area green if they have a negative texture area, or blue if degenerate area ===================== */

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Callers 1

RB_RenderDebugToolsFunction · 0.85

Calls 5

GL_StateFunction · 0.85
RB_SimpleSurfaceSetupFunction · 0.85
BindNullMethod · 0.80
GetBoolMethod · 0.45
ToFloatPtrMethod · 0.45

Tested by

no test coverage detected