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hub / github.com/TTimo/doom3.gpl / RB_SetGL2D

Function RB_SetGL2D

neo/renderer/tr_backend.cpp:423–443  ·  view source on GitHub ↗

============= RB_SetGL2D This is not used by the normal game paths, just by some tools ============= */

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Callers 3

RenderBumpTrianglesFunction · 0.85
Draw_ClearWindowFunction · 0.85
RB_ShowImagesFunction · 0.85

Calls 3

GL_StateFunction · 0.85
GL_CullFunction · 0.85
GetBoolMethod · 0.45

Tested by

no test coverage detected