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hub / github.com/TTimo/doom3.gpl / RB_StencilShadowPass

Function RB_StencilShadowPass

neo/renderer/draw_common.cpp:1176–1231  ·  view source on GitHub ↗

===================== RB_StencilShadowPass Stencil test should already be enabled, and the stencil buffer should have been set to 128 on any surfaces that might receive shadows ===================== */

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Callers 5

RB_ARB2_DrawInteractionsFunction · 0.85
RB_R200_DrawInteractionsFunction · 0.85
RB_NV20_DrawInteractionsFunction · 0.85
RB_RenderViewLightFunction · 0.85
RB_RenderViewLightFunction · 0.85

Calls 8

RB_LogCommentFunction · 0.85
GL_StateFunction · 0.85
GL_CullFunction · 0.85
BindNullMethod · 0.80
GetIntegerMethod · 0.80
GetBoolMethod · 0.45
GetFloatMethod · 0.45

Tested by

no test coverage detected