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hub / github.com/TTimo/doom3.gpl / R_LockSurfaceScene

Function R_LockSurfaceScene

neo/renderer/RenderSystem.cpp:246–265  ·  view source on GitHub ↗

====================== R_LockSurfaceScene r_lockSurfaces allows a developer to move around without changing the composition of the scene, including culling. The only thing that is modified is the view position and axis, no front end work is done at all Add the stored off command again, so the new rendering will use EXACTLY the same surfaces, including all the culling, even though the transform

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Callers 1

RenderSceneMethod · 0.85

Calls 3

R_SetViewMatrixFunction · 0.85
myGlMultMatrixFunction · 0.85
R_GetCommandBufferFunction · 0.85

Tested by

no test coverage detected