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hub / github.com/TTimo/doom3.gpl / R_CalcInteractionFacing

Function R_CalcInteractionFacing

neo/renderer/Interaction.cpp:55–80  ·  view source on GitHub ↗

================ R_CalcInteractionFacing Determines which triangles of the surface are facing towards the light origin. The facing array should be allocated with one extra index than the number of surface triangles, which will be used to handle dangling edge silhouettes. ================ */

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Callers 4

R_CreateShadowVolumeFunction · 0.85
R_CreateLightTrisFunction · 0.85

Calls 5

R_GlobalPointToLocalFunction · 0.85
R_DeriveFacePlanesFunction · 0.85
R_StaticAllocFunction · 0.85
DotMethod · 0.45
CmpGEMethod · 0.45

Tested by

no test coverage detected