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hub / github.com/TTimo/doom3.gpl / makeNormalizeVectorCubeMap

Function makeNormalizeVectorCubeMap

neo/renderer/Image_init.cpp:648–675  ·  view source on GitHub ↗

Initialize a cube map texture object that generates RGB values * that when expanded to a [-1,1] range in the register combiners * form a normalized vector matching the per-pixel vector used to * access the cube map. */

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Callers

nothing calls this directly

Calls 4

Mem_AllocFunction · 0.85
getCubeVectorFunction · 0.85
Mem_FreeFunction · 0.85
GenerateCubeImageMethod · 0.80

Tested by

no test coverage detected