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hub / github.com/TASEmulators/fceux / SLHook

Method SLHook

src/input.h:27–27  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

25 void Strobe(int w) { if(_Strobe) _Strobe(w); }
26 void Update(int w, void *data, int arg) { if(_Update) _Update(w,data,arg); }
27 void SLHook(int w, uint8 *bg, uint8 *spr, uint32 linets, int final) { if(_SLHook) _SLHook(w,bg,spr,linets,final); }
28 void Draw(int w, uint8 *buf, int arg) { if(_Draw) _Draw(w,buf,arg); }
29 void Log(int w, MovieRecord* mr) { if(_Log) _Log(w,mr); }
30 void Load(int w, MovieRecord* mr) { if(_Load) _Load(w,mr); }

Callers 1

InputScanlineHookFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected