----------------------------------------------------------------------------
| 227 | } |
| 228 | //---------------------------------------------------------------------------- |
| 229 | ConsoleDebugger::~ConsoleDebugger(void) |
| 230 | { |
| 231 | std::list <ConsoleDebugger*>::iterator it; |
| 232 | |
| 233 | //printf("Destroy Debugger Window\n"); |
| 234 | periodicTimer->stop(); |
| 235 | |
| 236 | saveDisplayViews(); |
| 237 | |
| 238 | if (startedTraceLogger && FCEUD_TraceLoggerRunning() ) |
| 239 | { |
| 240 | FCEUD_TraceLoggerStop(); |
| 241 | startedTraceLogger = false; |
| 242 | } |
| 243 | |
| 244 | if ( dbgWin == this ) |
| 245 | { |
| 246 | dbgWin = NULL; |
| 247 | } |
| 248 | |
| 249 | if ( dbgWin == NULL ) |
| 250 | { |
| 251 | saveGameDebugBreakpoints(); |
| 252 | debuggerClearAllBreakpoints(); |
| 253 | debuggerClearAllBookmarks(); |
| 254 | |
| 255 | if ( waitingAtBp ) |
| 256 | { |
| 257 | FCEUI_SetEmulationPaused(0); |
| 258 | } |
| 259 | |
| 260 | break_on_cycles = false; |
| 261 | break_on_instructions = false; |
| 262 | break_on_unlogged_code = false; |
| 263 | break_on_unlogged_data = false; |
| 264 | FCEUI_Debugger().badopbreak = false; |
| 265 | } |
| 266 | } |
| 267 | //---------------------------------------------------------------------------- |
| 268 | void ConsoleDebugger::closeEvent(QCloseEvent *event) |
| 269 | { |
nothing calls this directly
no test coverage detected