emu.softreset() Executes a power cycle
| 485 | // |
| 486 | // Executes a power cycle |
| 487 | static int emu_softreset(lua_State *L) { |
| 488 | if (GameInfo) |
| 489 | FCEUI_ResetNES(); |
| 490 | |
| 491 | return 0; |
| 492 | } |
| 493 | |
| 494 | // emu.frameadvance() |
| 495 | // |
nothing calls this directly
no test coverage detected