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hub / github.com/TASEmulators/fceux / FCEUI_SetVidSystem

Function FCEUI_SetVidSystem

src/fceu.cpp:1144–1151  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1142}
1143
1144void FCEUI_SetVidSystem(int a) {
1145 FSettings.PAL = a ? 1 : 0;
1146 if (GameInfo) {
1147 FCEU_ResetVidSys();
1148 FCEU_ResetPalette();
1149 FCEUD_VideoChanged();
1150 }
1151}
1152
1153int FCEUI_GetCurrentVidSystem(int *slstart, int *slend) {
1154 if (slstart)

Callers 9

FCEUI_SetRegionFunction · 0.85
FDSLoadFunction · 0.85
NSFLoadFunction · 0.85
TVCIFunction · 0.85
iNESLoadFunction · 0.85
FCEUI_LoadMovieFunction · 0.85
applyMovieInputConfigFunction · 0.85
applyMovieInputConfigFunction · 0.85
DoArgsFunction · 0.85

Calls 3

FCEU_ResetVidSysFunction · 0.85
FCEU_ResetPaletteFunction · 0.85
FCEUD_VideoChangedFunction · 0.50

Tested by

no test coverage detected