| 1142 | } |
| 1143 | |
| 1144 | void FCEUI_SetVidSystem(int a) { |
| 1145 | FSettings.PAL = a ? 1 : 0; |
| 1146 | if (GameInfo) { |
| 1147 | FCEU_ResetVidSys(); |
| 1148 | FCEU_ResetPalette(); |
| 1149 | FCEUD_VideoChanged(); |
| 1150 | } |
| 1151 | } |
| 1152 | |
| 1153 | int FCEUI_GetCurrentVidSystem(int *slstart, int *slend) { |
| 1154 | if (slstart) |
no test coverage detected