Enable or disable Game Genie option.
| 1226 | |
| 1227 | //Enable or disable Game Genie option. |
| 1228 | void FCEUI_SetGameGenie(bool a) { |
| 1229 | FSettings.GameGenie = a; |
| 1230 | } |
| 1231 | |
| 1232 | //this variable isn't used at all, snap is always name-based |
| 1233 | //void FCEUI_SetSnapName(bool a) |
no outgoing calls
no test coverage detected