| 63 | } |
| 64 | static void FixCDis(HWND hParent, int how); |
| 65 | void FCEUD_NetworkClose(void) |
| 66 | { |
| 67 | NetStatAdd("*** Connection lost."); |
| 68 | if(netwin) |
| 69 | { |
| 70 | SetDlgItemText(netwin,BTN_NETMOO_CONNECT,"Connect"); |
| 71 | FixCDis(netwin,1); |
| 72 | } |
| 73 | if(Socket!=INVALID_SOCKET) |
| 74 | { |
| 75 | closesocket(Socket); |
| 76 | Socket=INVALID_SOCKET; |
| 77 | } |
| 78 | |
| 79 | if(wsainit) |
| 80 | { |
| 81 | WSACleanup(); |
| 82 | wsainit=0; |
| 83 | } |
| 84 | /* Make sure blocking is returned to normal once network play is stopped. */ |
| 85 | NoWaiting&=~2; |
| 86 | FCEUDnetplay = 0; |
| 87 | FCEUI_NetplayStop(); |
| 88 | } |
| 89 | static void FixCDis(HWND hParent, int how) |
| 90 | { |
| 91 | int x; |
no test coverage detected