Updates debugger controls that should be enabled/disabled if a game is loaded. @param enable Flag that indicates whether the menus should be enabled (1) or disabled (0).
| 2759 | /// Updates debugger controls that should be enabled/disabled if a game is loaded. |
| 2760 | /// @param enable Flag that indicates whether the menus should be enabled (1) or disabled (0). |
| 2761 | void updateGameDependentMenusDebugger() { |
| 2762 | if (!hDebug) |
| 2763 | return; |
| 2764 | |
| 2765 | // EnableWindow(GetDlgItem(hDebug,DEBUGLOADDEB), GameInfo != 0 ? FALSE : TRUE); |
| 2766 | } |
| 2767 | |
| 2768 | void DoDebug(uint8 halt) |
| 2769 | { |
no outgoing calls
no test coverage detected