| 911 | } |
| 912 | |
| 913 | void GetMouseRelative (int32 (&d)[3]) |
| 914 | { |
| 915 | // converts absolute mouse positions to relative ones for input devices that require this |
| 916 | |
| 917 | // The windows version additionally in fullscreen will constantly return the mouse to center screen |
| 918 | // after reading it, so that the user can endlessly keep moving the mouse. |
| 919 | // The same should eventually be implemented here, but this version should minimally provide |
| 920 | // the necessary relative input, piggybacking on the already implemented GetMouseData. |
| 921 | |
| 922 | static int cx = -1; |
| 923 | static int cy = -1; |
| 924 | |
| 925 | uint32 md[3]; |
| 926 | GetMouseData (md); |
| 927 | |
| 928 | if (cx < 0 || cy < 0) |
| 929 | { |
| 930 | cx = md[0]; |
| 931 | cy = md[1]; |
| 932 | } |
| 933 | |
| 934 | int dx = md[0] - cx; |
| 935 | int dy = md[1] - cy; |
| 936 | |
| 937 | d[0] = dx; |
| 938 | d[1] = dy; |
| 939 | d[2] = md[2]; // buttons |
| 940 | } |
| 941 | |
| 942 | //static void checkKeyBoardState( int scanCode ) |
| 943 | //{ |
no test coverage detected