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Functions9,745 in github.com/TASEmulators/fceux

↓ 5 callersFunctionw
(e)
web/help/vendors/jquery-3.5.1/jquery.min.js:2
↓ 5 callersFunctionwriteMem
----------------------------------------------------------------------------
src/drivers/Qt/HexEditor.cpp:323
↓ 4 callersFunctionAe
(e,i,o)
web/help/taseditor/vendors/jquery-3.5.1/jquery.min.js:2
↓ 4 callersFunctionAe
(e,i,o)
web/help/vendors/jquery-3.5.1/jquery.min.js:2
↓ 4 callersFunctionB
(t,e,n)
web/help/taseditor/vendors/interactjs-1.9.22/interact.min.js:2
↓ 4 callersFunctionB
(t,e,n)
web/help/vendors/interactjs-1.9.22/interact.min.js:2
↓ 4 callersFunctionCalculateItemIndices
warning: can be slow
src/drivers/win/ram_search.cpp:268
↓ 4 callersFunctionCalculatePalette
Converted from Kevin Horton's qbasic palette generator.
src/palette.cpp:447
↓ 4 callersFunctionChangeContextMenuItemText
src/drivers/win/window.cpp:2932
↓ 4 callersFunctionCheckBackupSaveStateExist
src/state.cpp:1124
↓ 4 callersFunctionCheckFreq
static*/
src/sound.cpp:197
↓ 4 callersFunctionClockCounter
src/boards/90.cpp:349
↓ 4 callersFunctionConfigDevice
src/attic/pc/input.c:603
↓ 4 callersFunctionCreateMemWatch
Open the Memory Watch dialog
src/drivers/win/memwatch.cpp:993
↓ 4 callersFunctionDWaitButton
src/drivers/win/input.cpp:1331
↓ 4 callersFunctionDisassembleLine
src/drivers/win/debugger.cpp:780
↓ 4 callersFunctionDisassembleWithDebug
--------------------------------------------------------------
src/drivers/Qt/SymbolicDebug.cpp:96
↓ 4 callersFunctionDoSymbolicDebugNaming
returns true if user pressed OK, false if Cancel
src/drivers/win/debuggersp.cpp:1080
↓ 4 callersFunctionDrawMessage
src/drawing.cpp:128
↓ 4 callersFunctionDriverKill
* Shut down all of the subsystem drivers: video, audio, and joystick. */
src/drivers/Qt/fceuWrapper.cpp:267
↓ 4 callersFunctionDriverKill
* Shut down all of the subsystem drivers: video, audio, and joystick. */
src/drivers/sdl/sdl.cpp:343
↓ 4 callersFunctionDumpString
src/lua/src/ldump.c:61
↓ 4 callersFunctionESIFC_Name
src/git.h:120
↓ 4 callersFunctionFCEUD_SendData
src/drivers/win/netplay.cpp:310
↓ 4 callersFunctionFCEUD_SetEmulationSpeed
src/drivers/win/throttle.cpp:136
↓ 4 callersFunctionFCEUD_SetEmulationSpeed
src/attic/pc/sdl-throttle.c:70
↓ 4 callersFunctionFCEUD_SetInput
src/drivers/Qt/input.cpp:1731
↓ 4 callersFunctionFCEUD_UTF8_fstream
* Opens a file to be read a byte at a time. */
src/drivers/Qt/fceuWrapper.cpp:137
↓ 4 callersFunctionFCEUD_UTF8fopen
* Opens a file, C++ style, to be read a byte at a time. */
src/drivers/Qt/fceuWrapper.cpp:128
↓ 4 callersFunctionFCEUI_AviDisableMovieMessages
src/drivers/win/aviout.cpp:488
↓ 4 callersFunctionFCEUI_AviEnableHUDrecording
src/drivers/win/aviout.cpp:480
↓ 4 callersFunctionFCEUI_AviIsRecording
src/attic/pc/sdl.c:428
↓ 4 callersFunctionFCEUI_CRC32
src/utils/crc32.cpp:30
↓ 4 callersFunctionFCEUI_CheatSearchBegin
src/cheat.cpp:756
↓ 4 callersFunctionFCEUI_CheatSearchGetCount
src/cheat.cpp:700
↓ 4 callersFunctionFCEUI_DisableSpriteLimitation
src/ppu.cpp:1415
↓ 4 callersFunctionFCEUI_Emulate
Skip may be passed in, if FRAMESKIP is #defined, to cause this to emulate more than one frame
src/fceu.cpp:737
↓ 4 callersFunctionFCEUI_EmulationFrameStepped
src/fceu.cpp:1250
↓ 4 callersFunctionFCEUI_FindCheatMapByte
src/cheat.cpp:906
↓ 4 callersFunctionFCEUI_GetNTSCTH
src/palette.cpp:581
↓ 4 callersFunctionFCEUI_GlobalToggleCheat
src/cheat.cpp:645
↓ 4 callersFunctionFCEUI_Initialize
Return: Flag that indicates whether the function was succesful or not.
src/fceu.cpp:615
↓ 4 callersFunctionFCEUI_MovieToggleFrameDisplay
src/movie.cpp:1664
↓ 4 callersFunctionFCEUI_MovieToggleReadOnly
auqnull: What's the point to toggle Read-Only without a movie loaded?
src/movie.cpp:1733
↓ 4 callersFunctionFCEUI_NetplayStart
src/netplay.cpp:69
↓ 4 callersFunctionFCEUI_NetplayStop
src/netplay.cpp:58
↓ 4 callersFunctionFCEUI_NetplayText
src/netplay.cpp:100
↓ 4 callersFunctionFCEUI_PowerNES
Powers off the NES
src/input.cpp:776
↓ 4 callersFunctionFCEUI_ResetNES
Resets the NES
src/input.cpp:765
↓ 4 callersFunctionFCEUI_SaveSnapshot
src/video.cpp:156
↓ 4 callersFunctionFCEUI_SetAviDisableMovieMessages
src/drivers/Qt/sdl-video.cpp:590
↓ 4 callersFunctionFCEUI_SetAviEnableHUDrecording
src/drivers/Qt/sdl-video.cpp:577
↓ 4 callersFunctionFCEUI_SetInputFC
src/input.cpp:614
↓ 4 callersFunctionFCEUI_VSUniCoin
src/input.cpp:732
↓ 4 callersFunctionFCEUMOV_GetFrame
src/movie.cpp:557
↓ 4 callersFunctionFCEUPPU_GetCHR
this duplicates logic which is embedded in the ppu rendering code which figures out where to get CHR data from depending on various hack modes mostly
src/ppu.cpp:402
↓ 4 callersFunctionFCEUSS_Save
src/state.cpp:466
↓ 4 callersFunctionFCEU_CalcCheatAffectedBytes
src/cheat.cpp:145
↓ 4 callersFunctionFCEU_FDSInsert
src/fds.cpp:174
↓ 4 callersFunctionFCEU_FDSSelect
void FCEU_FDSEject(void) { InDisk=255; } */
src/fds.cpp:204
↓ 4 callersFunctionFCEU_LuaReadJoypad
* Reads the buttons Lua is feeding for the given joypad, in the same * format as the OS-specific code. * * It may force set or force clear the b
src/lua-engine.cpp:6675
↓ 4 callersFunctionFCEU_StateRecorderRunning
src/state.cpp:1489
↓ 4 callersFunctionFCEU_abort
src/utils/memory.cpp:113
↓ 4 callersFunctionFCEU_afree
src/utils/memory.cpp:47
↓ 4 callersFunctionFCEU_amalloc
src/utils/memory.cpp:31
↓ 4 callersFunctionFCEU_de16lsb
unpacks a 16bit little endian value from the provided byte array into host byte order
src/utils/endian.cpp:217
↓ 4 callersFunctionFCEU_dfree
src/utils/memory.cpp:103
↓ 4 callersFunctionFastStrToU16
src/utils/xstring.cpp:449
↓ 4 callersFunctionFixCRR
src/boards/n106.cpp:139
↓ 4 callersFunctionForceExecuteLuaFrameFunctions
src/lua-engine.cpp:2327
↓ 4 callersFunctionGet8
Get unsigned 8-bit integer from stdin in decimal. */
src/drivers/common/cheat.cpp:62
↓ 4 callersFunctionGetCheatCodeStr
src/drivers/win/cheat.cpp:1352
↓ 4 callersFunctionGetDlgItemDouble
src/drivers/win/video.cpp:1131
↓ 4 callersFunctionGetMaxSize
src/drivers/win/memview.cpp:1198
↓ 4 callersFunctionGetMouseData
src/attic/pc/sdl.c:140
↓ 4 callersFunctionGetMovieReadOnlyStr
src/movie.cpp:779
↓ 4 callersFunctionGetMovieRecordModeStr
src/movie.cpp:787
↓ 4 callersFunctionGetRomPath
src/drivers/win/main.cpp:1191
↓ 4 callersFunctionIe
(e)
web/help/taseditor/vendors/jquery-3.5.1/jquery.min.js:2
↓ 4 callersFunctionIe
(e)
web/help/vendors/jquery-3.5.1/jquery.min.js:2
↓ 4 callersFunctionInitJoysticks
* Initialize the SDL joystick subsystem. */
src/drivers/Qt/sdl-joystick.cpp:1370
↓ 4 callersFunctionInitJoysticks
* Initialize the SDL joystick subsystem. */
src/drivers/sdl/sdl-joystick.cpp:1045
↓ 4 callersFunctionInstructionUp
This function is for "smart" scrolling... it attempts to scroll up one line by a whole instruction
src/drivers/win/debugger.cpp:260
↓ 4 callersFunctionKillMemView
src/drivers/win/memview.cpp:1174
↓ 4 callersFunctionKillSound
src/attic/pc/sdl-sound.c:111
↓ 4 callersFunctionLoadString
src/lua/src/lundump.c:76
↓ 4 callersFunctionLoad_Watches
src/drivers/win/ramwatch.cpp:587
↓ 4 callersFunctionM165CW
src/boards/mmc3.cpp:898
↓ 4 callersFunctionMMC1PRG
src/boards/fns.cpp:54
↓ 4 callersFunctionMMC5BGVROM_BANK2
src/boards/mmc5.cpp:58
↓ 4 callersFunctionMMC5SPRVROM_BANK2
src/boards/mmc5.cpp:53
↓ 4 callersFunctionMMC5_hb
src/boards/mmc5.cpp:657
↓ 4 callersFunctionMapper354_Sync
src/boards/354.cpp:34
↓ 4 callersFunctionMe
(t,e)
web/help/taseditor/vendors/interactjs-1.9.22/interact.min.js:2
↓ 4 callersFunctionMe
(t,e)
web/help/vendors/interactjs-1.9.22/interact.min.js:2
↓ 4 callersFunctionModernDeemphColorMap
src/drivers/common/vidblit.cpp:495
↓ 4 callersFunctionNTViewDoBlit
if you pass this 1 then it will draw no matter what. If you pass it 0 then it will draw if redrawtables is true
src/drivers/win/ntview.cpp:113
↓ 4 callersFunctionOnMovieClosed
src/movie.cpp:877
↓ 4 callersFunctionPalettePoke
---------------------------------------------------------------------------- -------------------------------------------------------------------------
src/drivers/Qt/PaletteEditor.cpp:1067
↓ 4 callersFunctionPauseCDLogging
src/drivers/win/cdlogger.cpp:527
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