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/
github.com/TASEmulators/desmume
/ GetInUseFramebuffer32
Method
GetInUseFramebuffer32
desmume/src/render3D.cpp:542–550 ·
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Source
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Callers
6
Render
Method · 0.80
FillColor32
Method · 0.80
RenderEdgeMarkingAndFog
Method · 0.80
ClearUsingImage
Method · 0.80
ClearUsingValues_Execute
Method · 0.80
ClearUsingValues
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected