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/
github.com/TASEmulators/desmume
/ GetFramebuffer32
Method
GetFramebuffer32
desmume/src/render3D.cpp:512–530 ·
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Source
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Callers
4
gfx3d_PrepareSaveStateBufferWrite
Function · 0.45
RenderLine_Layer3D
Method · 0.45
_RenderLine_DisplayCapture
Method · 0.45
fwrite
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected