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github.com/TASEmulators/desmume
/ RenderLineClearAsync
Method
RenderLineClearAsync
desmume/src/GPU.cpp:683–734 ·
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Source
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Callers
1
GPUEngine_RunClearAsynchronous
Function · 0.80
Calls
9
atomic_and_barrier32
Function · 0.85
memset_u16
Function · 0.85
memset_u32
Function · 0.85
atomic_inc_barrier32
Function · 0.85
atomic_test_and_clear_barrier32
Function · 0.85
atomic_add_32
Function · 0.85
IsCustomSizeRequested
Method · 0.80
GetCustomBuffer
Method · 0.80
GetColorFormat
Method · 0.45
Tested by
no test coverage detected