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github.com/TASEmulators/desmume
/ StopScriptIfFinished
Function
StopScriptIfFinished
desmume/src/lua-engine.cpp:5428–5473 ·
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Source
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Callers
3
memory_registerHook
Function · 0.85
lua-engine.cpp
File · 0.85
RunLuaScriptFile
Function · 0.85
Calls
4
lua_getfield
Function · 0.85
StopLuaScript
Function · 0.85
empty
Method · 0.80
print
Method · 0.45
Tested by
no test coverage detected