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hub / github.com/TASEmulators/desmume / StopScriptIfFinished

Function StopScriptIfFinished

desmume/src/lua-engine.cpp:5428–5473  ·  view source on GitHub ↗

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Callers 3

memory_registerHookFunction · 0.85
lua-engine.cppFile · 0.85
RunLuaScriptFileFunction · 0.85

Calls 4

lua_getfieldFunction · 0.85
StopLuaScriptFunction · 0.85
emptyMethod · 0.80
printMethod · 0.45

Tested by

no test coverage detected