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hub / github.com/TASEmulators/desmume / input_acquire

Function input_acquire

desmume/src/frontend/windows/inputdx.cpp:2745–2866  ·  view source on GitHub ↗

may run multiple times per frame. gets the user input and puts in a request with NDSSystem about it, and updates input-related state that needs to update even while paused.

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Callers 3

StepRunLoop_CoreFunction · 0.85
StepRunLoop_PausedFunction · 0.85
WindowProcedureFunction · 0.85

Calls 9

S9xWinScanJoypadsFunction · 0.85
SetManualTurboFunction · 0.85
NDS_setPadFunction · 0.85
S9xGetStateFunction · 0.85
guitarGrip_setKeyFunction · 0.85
piano_setKeyFunction · 0.85
HCV1000_setReadyFunction · 0.85
getHWndMethod · 0.80
RunAntipodalRestrictionFunction · 0.70

Tested by

no test coverage detected