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hub / github.com/TASEmulators/desmume / DoDisplay

Function DoDisplay

desmume/src/frontend/windows/display.cpp:615–735  ·  view source on GitHub ↗

does a single display work unit. only to be used from the display thread

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Callers 4

displayThreadFunction · 0.85
DisplayFunction · 0.85
StepRunLoop_PausedFunction · 0.85
WindowProcedureFunction · 0.85

Calls 15

HudNeedsDrawStateSlotsFunction · 0.85
AnyLuaActiveFunction · 0.85
sthread_isselfFunction · 0.85
InvokeOnMainThreadFunction · 0.85
DoDisplay_DrawHudFunction · 0.85
DD_DoDisplayFunction · 0.85
OGL_DoDisplayFunction · 0.85
ResizeBuffersMethod · 0.80
getHWndMethod · 0.80
initVideoTextureMethod · 0.80
killMethod · 0.80

Tested by

no test coverage detected