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Method sendState

syncplay/server.py:859–864  ·  view source on GitHub ↗
(self, position, paused, doSeek, setBy, forcedUpdate)

Source from the content-addressed store, hash-verified

857 self._sendStateTimer.stop()
858
859 def sendState(self, position, paused, doSeek, setBy, forcedUpdate):
860 if self._connector.isLogged():
861 self._connector.sendState(position, paused, doSeek, setBy, forcedUpdate)
862 if time.time() - self._lastUpdatedOn > constants.PROTOCOL_TIMEOUT:
863 self._server.removeWatcher(self)
864 self._connector.drop()
865
866 def __hasPauseChanged(self, paused):
867 if paused is None:

Callers 5

updatePlayerStatusMethod · 0.45
setPositionMethod · 0.45
sendStateMethod · 0.45
forcePositionUpdateMethod · 0.45
_askForStateUpdateMethod · 0.45

Calls 3

isLoggedMethod · 0.80
removeWatcherMethod · 0.45
dropMethod · 0.45

Tested by

no test coverage detected