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Functions1,842 in github.com/Syn-Nine/rust-mini-games

↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/sokoban/src/mgfw/ecs/component_render_text.rs:165
↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/sokoban/src/mgfw/ecs/component_easing.rs:135
↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/sokoban/src/mgfw/ecs/entity.rs:137
↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/sokoban/src/mgfw/ecs/component_physics.rs:77
↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/mahjong/src/mgfw/ecs/component_render_text.rs:161
↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/mahjong/src/mgfw/ecs/component_easing.rs:131
↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/mahjong/src/mgfw/ecs/component_physics.rs:69
↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/tet-rust/src/mgfw/ecs/component_render_text.rs:161
↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/tet-rust/src/mgfw/ecs/component_easing.rs:131
↓ 3 callersMethodget_data_ref_mut
(&self, idx: usize)
2d-games/tet-rust/src/mgfw/ecs/component_physics.rs:69
↓ 3 callersMethodget_manager_render
(&self)
2d-games/tictactoe/src/mgfw/ecs/world.rs:232
↓ 3 callersMethodget_manager_render
(&self)
2d-games/centaur/src/mgfw/ecs/world.rs:297
↓ 3 callersMethodget_manager_render
(&self)
2d-games/vracer/src/mgfw/ecs/world.rs:329
↓ 3 callersMethodget_manager_render
(&self)
2d-games/match-three/src/mgfw/ecs/world.rs:232
↓ 3 callersMethodget_manager_render
(&self)
2d-games/sokoban/src/mgfw/ecs/world.rs:314
↓ 3 callersMethodget_manager_render
(&self)
2d-games/mahjong/src/mgfw/ecs/world.rs:236
↓ 3 callersMethodget_manager_render
(&self)
2d-games/tet-rust/src/mgfw/ecs/world.rs:236
↓ 3 callersFunctioninit_level
(cache: &mut GameData, world: &mut mgfw::ecs::World)
2d-games/centaur/src/game/game.rs:176
↓ 3 callersMethodis_active
(&self, idx: usize)
2d-games/tictactoe/src/mgfw/ecs/entity.rs:79
↓ 3 callersMethodis_active
(&self, idx: usize)
2d-games/centaur/src/mgfw/ecs/entity.rs:79
↓ 3 callersMethodis_active
(&self, idx: usize)
2d-games/vracer/src/mgfw/ecs/entity.rs:87
↓ 3 callersMethodis_active
(&self, idx: usize)
2d-games/match-three/src/mgfw/ecs/entity.rs:79
↓ 3 callersMethodis_active
(&self, idx: usize)
2d-games/sokoban/src/mgfw/ecs/entity.rs:87
↓ 3 callersMethodis_active
(&self, idx: usize)
2d-games/mahjong/src/mgfw/ecs/entity.rs:79
↓ 3 callersMethodis_active
(&self, idx: usize)
2d-games/tet-rust/src/mgfw/ecs/entity.rs:79
↓ 3 callersFunctionlevel_clock
(cache: &GameData)
2d-games/match-three/src/game/game.rs:145
↓ 3 callersMethodnew_entity
(&mut self)
2d-games/match-three/src/mgfw/ecs/world.rs:47
↓ 3 callersFunctionprint_arms
(data: &super::GameData, short: bool)
text-games/knights/src/game/menu.rs:239
↓ 3 callersFunctionprint_kingdoms
(data: &super::GameData, borders_only: bool)
text-games/knights/src/game/menu.rs:382
↓ 3 callersMethodset_acceleration
(&self, idx: usize, x: f32, y: f32)
2d-games/vracer/src/mgfw/ecs/component_physics.rs:71
↓ 3 callersMethodset_acceleration
(&self, idx: usize, x: f32, y: f32)
2d-games/sokoban/src/mgfw/ecs/component_physics.rs:71
↓ 3 callersMethodset_angle
(&self, idx: usize, x: f32)
2d-games/vracer/src/mgfw/ecs/component_angle.rs:30
↓ 3 callersMethodset_angle
(&self, idx: usize, x: f32)
2d-games/sokoban/src/mgfw/ecs/component_angle.rs:30
↓ 3 callersMethodset_color_rgba
(&self, idx: usize, r: f32, g: f32, b: f32, a: f32)
2d-games/vracer/src/mgfw/ecs/component_color.rs:46
↓ 3 callersMethodset_color_rgba
(&self, idx: usize, r: f32, g: f32, b: f32, a: f32)
2d-games/sokoban/src/mgfw/ecs/component_color.rs:46
↓ 3 callersMethodset_position
(&self, idx: usize, x: f32, y: f32)
2d-games/tictactoe/src/mgfw/ecs/component_position.rs:25
↓ 3 callersMethodset_position
(&self, idx: usize, x: f32, y: f32)
2d-games/centaur/src/mgfw/ecs/component_position.rs:25
↓ 3 callersMethodset_position
(&self, idx: usize, x: f32, y: f32)
2d-games/match-three/src/mgfw/ecs/component_position.rs:25
↓ 3 callersMethodset_position
(&self, idx: usize, x: f32, y: f32)
2d-games/mahjong/src/mgfw/ecs/component_position.rs:25
↓ 3 callersMethodset_position
(&self, idx: usize, x: f32, y: f32)
2d-games/tet-rust/src/mgfw/ecs/component_position.rs:25
↓ 3 callersMethodset_scale
(&self, idx: usize, x: f32, y: f32)
2d-games/vracer/src/mgfw/ecs/component_scale.rs:31
↓ 3 callersMethodset_scale
(&self, idx: usize, x: f32, y: f32)
2d-games/sokoban/src/mgfw/ecs/component_scale.rs:31
↓ 3 callersMethodset_velocity
(&self, idx: usize, x: f32, y: f32)
2d-games/tictactoe/src/mgfw/ecs/component_physics.rs:57
↓ 3 callersMethodset_velocity
(&self, idx: usize, x: f32, y: f32)
2d-games/centaur/src/mgfw/ecs/component_physics.rs:57
↓ 3 callersMethodset_velocity
(&self, idx: usize, x: f32, y: f32)
2d-games/match-three/src/mgfw/ecs/component_physics.rs:57
↓ 3 callersMethodset_velocity
(&self, idx: usize, x: f32, y: f32)
2d-games/mahjong/src/mgfw/ecs/component_physics.rs:57
↓ 3 callersMethodset_velocity
(&self, idx: usize, x: f32, y: f32)
2d-games/tet-rust/src/mgfw/ecs/component_physics.rs:57
↓ 3 callersMethodset_visibility
(&mut self, idx: usize, val: bool)
2d-games/tictactoe/src/mgfw/ecs/entity.rs:83
↓ 3 callersMethodset_visibility
(&mut self, idx: usize, val: bool)
2d-games/centaur/src/mgfw/ecs/entity.rs:83
↓ 3 callersMethodset_visibility
(&mut self, idx: usize, val: bool)
2d-games/vracer/src/mgfw/ecs/entity.rs:91
↓ 3 callersMethodset_visibility
(&mut self, idx: usize, val: bool)
2d-games/match-three/src/mgfw/ecs/entity.rs:83
↓ 3 callersMethodset_visibility
(&mut self, idx: usize, val: bool)
2d-games/sokoban/src/mgfw/ecs/entity.rs:91
↓ 3 callersMethodset_visibility
(&mut self, idx: usize, val: bool)
2d-games/mahjong/src/mgfw/ecs/entity.rs:83
↓ 3 callersMethodset_visibility
(&mut self, idx: usize, val: bool)
2d-games/tet-rust/src/mgfw/ecs/entity.rs:83
↓ 3 callersMethodtext_get_width
(&self, idx: usize)
2d-games/tictactoe/src/mgfw/ecs/world.rs:260
↓ 3 callersMethodtext_get_width
(&self, idx: usize)
2d-games/mahjong/src/mgfw/ecs/world.rs:264
↓ 3 callersFunctionupdate_board
update the board cell's entities
2d-games/tet-rust/src/game/game.rs:643
↓ 3 callersFunctionupdate_cursor_entities
update the entities for the cursor
2d-games/tet-rust/src/game/game.rs:657
↓ 3 callersFunctionupdate_entity_block
updated the entity billboard with the specified image
2d-games/tet-rust/src/game/game.rs:677
↓ 3 callersFunctionupdate_entity_positions
(cache: &GameData, world: &mut mgfw::ecs::World)
2d-games/centaur/src/game/game.rs:529
↓ 3 callersFunctionupdate_progressbar
update the progress bar entity using the current row cleared counter
2d-games/tet-rust/src/game/game.rs:691
↓ 3 callersFunctionupdate_telegraph_entities
update the telegraph block at the bottom showing where the piece would land if dropped
2d-games/tet-rust/src/game/game.rs:701
↓ 2 callersFunctionarmour_buy_price
(armour: &ArmourEnum)
text-games/lord/src/main.rs:880
↓ 2 callersMethodbuffer_billboard_data
(&self, vao: u32, vbo: u32, data_ptr: *const std::ffi::c_void)
2d-games/centaur/src/mgfw/support/mod.rs:99
↓ 2 callersMethodbuffer_billboard_data
(&self, vao: u32, vbo: u32, data_ptr: *const std::ffi::c_void)
2d-games/vracer/src/mgfw/support/mod.rs:100
↓ 2 callersMethodbuffer_billboard_data
(&self, vao: u32, vbo: u32, data_ptr: *const std::ffi::c_void)
2d-games/sokoban/src/mgfw/support/mod.rs:99
↓ 2 callersFunctionbuild_menu_track
(cache: &mut game::GameData, heap: &mut game::GameDataHeap, world: &mut mgfw::ecs::World)
2d-games/vracer/src/game/menu.rs:34
↓ 2 callersFunctioncheck_constrained
check if the position in cache overlaps the board edges or another block
2d-games/tet-rust/src/game/game.rs:250
↓ 2 callersFunctioncheck_gem_collect
(cache: &mut GameData, world: &mut mgfw::ecs::World)
2d-games/centaur/src/game/game.rs:617
↓ 2 callersFunctioncheck_stick
(cache: &mut GameData, world: &mut mgfw::ecs::World)
2d-games/tet-rust/src/game/game.rs:296
↓ 2 callersFunctioncheck_win
(state: &[CellState; 9], who: CellState)
text-games/tictactoe/src/main.rs:66
↓ 2 callersFunctionclear_board
empty the board and update the board's entities
2d-games/tet-rust/src/game/game.rs:334
↓ 2 callersFunctiondeg2rad
(val: f32)
2d-games/centaur/src/mgfw/mod.rs:23
↓ 2 callersFunctiondeg2rad
(val: f32)
2d-games/vracer/src/mgfw/mod.rs:23
↓ 2 callersFunctiondeg2rad
(val: f32)
2d-games/match-three/src/mgfw/mod.rs:30
↓ 2 callersFunctiondeg2rad
(val: f32)
2d-games/sokoban/src/mgfw/mod.rs:23
↓ 2 callersFunctiondeg2rad
(val: f32)
2d-games/mahjong/src/mgfw/mod.rs:30
↓ 2 callersFunctiondeg2rad
(val: f32)
2d-games/tet-rust/src/mgfw/mod.rs:30
↓ 2 callersFunctiondraw_board
(state: &[CellState; 9])
text-games/tictactoe/src/main.rs:123
↓ 2 callersFunctionencounter_step
(stats: &mut Player)
text-games/lord/src/main.rs:1023
↓ 2 callersMethodentity_get_alpha
(&self, idx: usize)
2d-games/centaur/src/mgfw/ecs/world.rs:109
↓ 2 callersMethodentity_get_billboard
(&self, idx: usize)
2d-games/mahjong/src/mgfw/ecs/world.rs:173
↓ 2 callersMethodentity_get_position
(&mut self, idx: usize)
2d-games/centaur/src/mgfw/ecs/world.rs:121
↓ 2 callersMethodentity_get_scale
(&mut self, idx: usize)
2d-games/sokoban/src/mgfw/ecs/world.rs:152
↓ 2 callersMethodentity_set_acceleration_xy
(&mut self, idx: usize, x: f32, y: f32)
2d-games/tet-rust/src/mgfw/ecs/world.rs:155
↓ 2 callersMethodentity_set_alpha_ease
(&mut self, idx: usize, start: f32, end: f32, dt: f32)
2d-games/match-three/src/mgfw/ecs/world.rs:83
↓ 2 callersMethodentity_set_angle
(&mut self, idx: usize, angle: f32)
2d-games/tictactoe/src/mgfw/ecs/world.rs:59
↓ 2 callersMethodentity_set_angle
(&mut self, idx: usize, angle: f32)
2d-games/match-three/src/mgfw/ecs/world.rs:59
↓ 2 callersMethodentity_set_angular_velocity
(&mut self, idx: usize, vel: f32)
2d-games/match-three/src/mgfw/ecs/world.rs:131
↓ 2 callersMethodentity_set_position
(&mut self, idx: usize, pos: Position)
2d-games/tet-rust/src/mgfw/ecs/world.rs:96
↓ 2 callersMethodentity_set_triangle_buffer
( &mut self, idx: usize, pnts: &Vec<Position>, clrs: &Vec<Color>, )
2d-games/vracer/src/mgfw/ecs/world.rs:268
↓ 2 callersMethodentity_set_velocity_xy
(&mut self, idx: usize, x: f32, y: f32)
2d-games/tet-rust/src/mgfw/ecs/world.rs:143
↓ 2 callersMethodgen_vao
(&self)
2d-games/centaur/src/mgfw/support/mod.rs:28
↓ 2 callersMethodgen_vao
(&self)
2d-games/vracer/src/mgfw/support/mod.rs:28
↓ 2 callersMethodgen_vao
(&self)
2d-games/sokoban/src/mgfw/support/mod.rs:28
↓ 2 callersMethodgen_vbo
(&self)
2d-games/centaur/src/mgfw/support/mod.rs:36
↓ 2 callersMethodgen_vbo
(&self)
2d-games/vracer/src/mgfw/support/mod.rs:36
↓ 2 callersMethodgen_vbo
(&self)
2d-games/sokoban/src/mgfw/support/mod.rs:36
↓ 2 callersMethodget_acceleration
(&self, idx: usize)
2d-games/tictactoe/src/mgfw/ecs/component_physics.rs:42
↓ 2 callersMethodget_acceleration
(&self, idx: usize)
2d-games/centaur/src/mgfw/ecs/component_physics.rs:42
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