Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/Syn-Nine/rust-mini-games
/ functions
Functions
1,842 in github.com/Syn-Nine/rust-mini-games
⨍
Functions
1,842
◇
Types & classes
391
↓ 1 callers
Function
load
(gl_context: &glutin::Context<PossiblyCurrent>, xres: i32, yres: i32)
2d-games/tictactoe/src/mgfw/support/mod.rs:334
↓ 1 callers
Function
load
( gl_context: &glutin::Context<PossiblyCurrent>, xres: i32, yres: i32, window_scale: f32, )
2d-games/centaur/src/mgfw/support/mod.rs:432
↓ 1 callers
Function
load
( gl_context: &glutin::Context<PossiblyCurrent>, xres: i32, yres: i32, window_scale: f32, )
2d-games/vracer/src/mgfw/support/mod.rs:437
↓ 1 callers
Function
load
(gl_context: &glutin::Context<PossiblyCurrent>, xres: i32, yres: i32)
2d-games/match-three/src/mgfw/support/mod.rs:334
↓ 1 callers
Function
load
( gl_context: &glutin::Context<PossiblyCurrent>, xres: i32, yres: i32, window_scale: f32, )
2d-games/sokoban/src/mgfw/support/mod.rs:432
↓ 1 callers
Function
load
(gl_context: &glutin::Context<PossiblyCurrent>, xres: i32, yres: i32)
2d-games/mahjong/src/mgfw/support/mod.rs:334
↓ 1 callers
Function
load
(gl_context: &glutin::Context<PossiblyCurrent>, xres: i32, yres: i32)
2d-games/tet-rust/src/mgfw/support/mod.rs:334
↓ 1 callers
Method
load_texture
(&self, image: &String)
2d-games/tictactoe/src/mgfw/support/mod.rs:54
↓ 1 callers
Method
load_texture
(&self, image: &String)
2d-games/centaur/src/mgfw/support/mod.rs:56
↓ 1 callers
Method
load_texture
(&self, image: &String)
2d-games/vracer/src/mgfw/support/mod.rs:56
↓ 1 callers
Method
load_texture
(&self, image: &String)
2d-games/match-three/src/mgfw/support/mod.rs:54
↓ 1 callers
Method
load_texture
(&self, image: &String)
2d-games/sokoban/src/mgfw/support/mod.rs:56
↓ 1 callers
Method
load_texture
(&self, image: &String)
2d-games/mahjong/src/mgfw/support/mod.rs:54
↓ 1 callers
Method
load_texture
(&self, image: &String)
2d-games/tet-rust/src/mgfw/support/mod.rs:54
↓ 1 callers
Function
lore
()
text-games/lord/src/main.rs:963
↓ 1 callers
Function
match_draw
(cache: &mut GameData)
2d-games/tictactoe/src/game/game.rs:229
↓ 1 callers
Function
move_cursor_down
(cache: &mut GameData)
2d-games/tet-rust/src/game/game.rs:490
↓ 1 callers
Function
move_cursor_left
(cache: &mut GameData)
2d-games/tet-rust/src/game/game.rs:496
↓ 1 callers
Function
move_cursor_right
(cache: &mut GameData)
2d-games/tet-rust/src/game/game.rs:508
↓ 1 callers
Method
npc_turn
(&mut self, idx: usize)
text-games/knights/src/game/mod.rs:1382
↓ 1 callers
Method
parse_world
(&mut self, filename: &str)
2d-games/tictactoe/src/mgfw/ecs/world.rs:288
↓ 1 callers
Method
parse_world
(&mut self, filename: &str)
2d-games/centaur/src/mgfw/ecs/world.rs:369
↓ 1 callers
Method
parse_world
(&mut self, filename: &str)
2d-games/match-three/src/mgfw/ecs/world.rs:288
↓ 1 callers
Method
parse_world
(&mut self, filename: &str)
2d-games/sokoban/src/mgfw/ecs/world.rs:386
↓ 1 callers
Method
parse_world
(&mut self, filename: &str)
2d-games/mahjong/src/mgfw/ecs/world.rs:292
↓ 1 callers
Method
parse_world
(&mut self, filename: &str)
2d-games/tet-rust/src/mgfw/ecs/world.rs:292
↓ 1 callers
Method
pay_tribute
(&mut self, who: usize)
text-games/knights/src/game/mod.rs:433
↓ 1 callers
Function
perform_action
(option: &u8, room: &mut RoomEnum, flags: &mut [bool; 10])
text-games/asylum/src/main.rs:45
↓ 1 callers
Function
perform_action
(option: &u8, room: &mut RoomEnum, stats: &mut Player)
text-games/lord/src/main.rs:297
↓ 1 callers
Method
perform_action
(&mut self, option: &u8)
text-games/knights/src/game/mod.rs:212
↓ 1 callers
Function
perform_money_action
(money: u32, room: &mut RoomEnum, stats: &mut Player)
text-games/lord/src/main.rs:487
↓ 1 callers
Function
player_atk
(stats: &Player)
text-games/lord/src/main.rs:152
↓ 1 callers
Function
player_def
(stats: &Player)
text-games/lord/src/main.rs:167
↓ 1 callers
Function
print_demand_options
(data: &super::GameData)
text-games/knights/src/game/menu.rs:524
↓ 1 callers
Function
print_header
(data: &super::GameData)
text-games/knights/src/game/menu.rs:24
↓ 1 callers
Function
print_invade_options
(data: &super::GameData)
text-games/knights/src/game/menu.rs:558
↓ 1 callers
Method
print_loading
(&mut self)
2d-games/tictactoe/src/mgfw/cache/mod.rs:58
↓ 1 callers
Method
print_loading
(&mut self)
2d-games/centaur/src/mgfw/cache/mod.rs:58
↓ 1 callers
Method
print_loading
(&mut self)
2d-games/vracer/src/mgfw/cache/mod.rs:58
↓ 1 callers
Method
print_loading
(&mut self)
2d-games/match-three/src/mgfw/cache/mod.rs:58
↓ 1 callers
Method
print_loading
(&mut self)
2d-games/sokoban/src/mgfw/cache/mod.rs:58
↓ 1 callers
Method
print_loading
(&mut self)
2d-games/mahjong/src/mgfw/cache/mod.rs:58
↓ 1 callers
Method
print_loading
(&mut self)
2d-games/tet-rust/src/mgfw/cache/mod.rs:58
↓ 1 callers
Function
print_quit
(data: &super::GameData)
text-games/knights/src/game/menu.rs:178
↓ 1 callers
Function
print_stats
(data: &super::GameData)
text-games/knights/src/game/menu.rs:363
↓ 1 callers
Function
print_tribute_demanded
(data: &super::GameData)
text-games/knights/src/game/menu.rs:212
↓ 1 callers
Method
recalc_width
potential cache miss
2d-games/tictactoe/src/mgfw/ecs/component_render_text.rs:60
↓ 1 callers
Method
recalc_width
potential cache miss
2d-games/centaur/src/mgfw/ecs/component_render_text.rs:60
↓ 1 callers
Method
recalc_width
potential cache miss
2d-games/vracer/src/mgfw/ecs/component_render_text.rs:64
↓ 1 callers
Method
recalc_width
potential cache miss
2d-games/match-three/src/mgfw/ecs/component_render_text.rs:60
↓ 1 callers
Method
recalc_width
potential cache miss
2d-games/sokoban/src/mgfw/ecs/component_render_text.rs:64
↓ 1 callers
Method
recalc_width
potential cache miss
2d-games/mahjong/src/mgfw/ecs/component_render_text.rs:60
↓ 1 callers
Method
recalc_width
potential cache miss
2d-games/tet-rust/src/mgfw/ecs/component_render_text.rs:60
↓ 1 callers
Function
rotate_cursor
(cache: &mut GameData)
2d-games/tet-rust/src/game/game.rs:520
↓ 1 callers
Function
sell_armour
(room: &mut RoomEnum, stats: &mut Player)
text-games/lord/src/main.rs:920
↓ 1 callers
Function
sell_weapon
(room: &mut RoomEnum, stats: &mut Player)
text-games/lord/src/main.rs:936
↓ 1 callers
Method
set_active
(&mut self, idx: usize, val: bool)
2d-games/tictactoe/src/mgfw/ecs/entity.rs:75
↓ 1 callers
Method
set_active
(&mut self, idx: usize, val: bool)
2d-games/centaur/src/mgfw/ecs/entity.rs:75
↓ 1 callers
Method
set_active
(&mut self, idx: usize, val: bool)
2d-games/vracer/src/mgfw/ecs/entity.rs:83
↓ 1 callers
Method
set_active
(&mut self, idx: usize, val: bool)
2d-games/match-three/src/mgfw/ecs/entity.rs:75
↓ 1 callers
Method
set_active
(&mut self, idx: usize, val: bool)
2d-games/sokoban/src/mgfw/ecs/entity.rs:83
↓ 1 callers
Method
set_active
(&mut self, idx: usize, val: bool)
2d-games/mahjong/src/mgfw/ecs/entity.rs:75
↓ 1 callers
Method
set_active
(&mut self, idx: usize, val: bool)
2d-games/tet-rust/src/mgfw/ecs/entity.rs:75
↓ 1 callers
Method
set_alpha
(&self, idx: usize, alpha: f32)
2d-games/tictactoe/src/mgfw/ecs/component_color.rs:63
↓ 1 callers
Method
set_alpha
(&self, idx: usize, alpha: f32)
2d-games/centaur/src/mgfw/ecs/component_color.rs:52
↓ 1 callers
Method
set_alpha
(&self, idx: usize, alpha: f32)
2d-games/vracer/src/mgfw/ecs/component_color.rs:58
↓ 1 callers
Method
set_alpha
(&self, idx: usize, alpha: f32)
2d-games/match-three/src/mgfw/ecs/component_color.rs:52
↓ 1 callers
Method
set_alpha
(&self, idx: usize, alpha: f32)
2d-games/sokoban/src/mgfw/ecs/component_color.rs:58
↓ 1 callers
Method
set_alpha
(&self, idx: usize, alpha: f32)
2d-games/mahjong/src/mgfw/ecs/component_color.rs:52
↓ 1 callers
Method
set_alpha
(&self, idx: usize, alpha: f32)
2d-games/tet-rust/src/mgfw/ecs/component_color.rs:52
↓ 1 callers
Method
set_alpha_ease
(&mut self, idx: usize, start: f32, end: f32, dt: f32)
2d-games/tictactoe/src/mgfw/ecs/component_easing.rs:96
↓ 1 callers
Method
set_alpha_ease
(&mut self, idx: usize, start: f32, end: f32, dt: f32)
2d-games/centaur/src/mgfw/ecs/component_easing.rs:97
↓ 1 callers
Method
set_alpha_ease
(&mut self, idx: usize, start: f32, end: f32, dt: f32)
2d-games/vracer/src/mgfw/ecs/component_easing.rs:101
↓ 1 callers
Method
set_alpha_ease
(&mut self, idx: usize, start: f32, end: f32, dt: f32)
2d-games/match-three/src/mgfw/ecs/component_easing.rs:97
↓ 1 callers
Method
set_alpha_ease
(&mut self, idx: usize, start: f32, end: f32, dt: f32)
2d-games/sokoban/src/mgfw/ecs/component_easing.rs:101
↓ 1 callers
Method
set_alpha_ease
(&mut self, idx: usize, start: f32, end: f32, dt: f32)
2d-games/mahjong/src/mgfw/ecs/component_easing.rs:97
↓ 1 callers
Method
set_alpha_ease
(&mut self, idx: usize, start: f32, end: f32, dt: f32)
2d-games/tet-rust/src/mgfw/ecs/component_easing.rs:97
↓ 1 callers
Method
set_angular_velocity
(&self, idx: usize, val: f32)
2d-games/tictactoe/src/mgfw/ecs/component_physics.rs:52
↓ 1 callers
Method
set_angular_velocity
(&self, idx: usize, val: f32)
2d-games/centaur/src/mgfw/ecs/component_physics.rs:52
↓ 1 callers
Method
set_angular_velocity
(&self, idx: usize, val: f32)
2d-games/match-three/src/mgfw/ecs/component_physics.rs:52
↓ 1 callers
Method
set_angular_velocity
(&self, idx: usize, val: f32)
2d-games/mahjong/src/mgfw/ecs/component_physics.rs:52
↓ 1 callers
Method
set_angular_velocity
(&self, idx: usize, val: f32)
2d-games/tet-rust/src/mgfw/ecs/component_physics.rs:52
↓ 1 callers
Method
set_color
(&self, idx: usize, color: Color)
2d-games/tictactoe/src/mgfw/ecs/component_color.rs:46
↓ 1 callers
Method
set_color
(&self, idx: usize, color: Color)
2d-games/centaur/src/mgfw/ecs/component_color.rs:36
↓ 1 callers
Method
set_color
(&self, idx: usize, color: Color)
2d-games/vracer/src/mgfw/ecs/component_color.rs:42
↓ 1 callers
Method
set_color
(&self, idx: usize, color: Color)
2d-games/match-three/src/mgfw/ecs/component_color.rs:36
↓ 1 callers
Method
set_color
(&self, idx: usize, color: Color)
2d-games/sokoban/src/mgfw/ecs/component_color.rs:42
↓ 1 callers
Method
set_color
(&self, idx: usize, color: Color)
2d-games/mahjong/src/mgfw/ecs/component_color.rs:36
↓ 1 callers
Method
set_color
(&self, idx: usize, color: Color)
2d-games/tet-rust/src/mgfw/ecs/component_color.rs:36
↓ 1 callers
Method
set_frame
(&self, idx: usize, frame: u16)
2d-games/centaur/src/mgfw/ecs/component_frame.rs:24
↓ 1 callers
Method
set_image
(&mut self, idx: usize, image: String)
2d-games/tictactoe/src/mgfw/ecs/component_render_billboard.rs:38
↓ 1 callers
Method
set_image
(&mut self, idx: usize, image: String)
2d-games/match-three/src/mgfw/ecs/component_render_billboard.rs:38
↓ 1 callers
Method
set_image
(&mut self, idx: usize, image: String)
2d-games/mahjong/src/mgfw/ecs/component_render_billboard.rs:38
↓ 1 callers
Method
set_image
(&mut self, idx: usize, image: String)
2d-games/tet-rust/src/mgfw/ecs/component_render_billboard.rs:38
↓ 1 callers
Method
set_line_buffer
(&mut self, idx: usize, pnts: &Vec<Position>, clrs: &Vec<Color>)
2d-games/tictactoe/src/mgfw/ecs/component_render_line_buffer.rs:45
↓ 1 callers
Method
set_line_buffer
(&mut self, idx: usize, pnts: &Vec<Position>, clrs: &Vec<Color>)
2d-games/centaur/src/mgfw/ecs/component_render_line_buffer.rs:45
↓ 1 callers
Method
set_line_buffer
(&mut self, idx: usize, pnts: &Vec<Position>, clrs: &Vec<Color>)
2d-games/vracer/src/mgfw/ecs/component_render_line_buffer.rs:49
↓ 1 callers
Method
set_line_buffer
(&mut self, idx: usize, pnts: &Vec<Position>, clrs: &Vec<Color>)
2d-games/match-three/src/mgfw/ecs/component_render_line_buffer.rs:45
↓ 1 callers
Method
set_line_buffer
(&mut self, idx: usize, pnts: &Vec<Position>, clrs: &Vec<Color>)
2d-games/sokoban/src/mgfw/ecs/component_render_line_buffer.rs:49
↓ 1 callers
Method
set_line_buffer
(&mut self, idx: usize, pnts: &Vec<Position>, clrs: &Vec<Color>)
2d-games/mahjong/src/mgfw/ecs/component_render_line_buffer.rs:45
← previous
next →
1,101–1,200 of 1,842, ranked by callers