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hub / github.com/Svxy/The-Simpsons-Hit-and-Run / LoadCompleted

Method LoadCompleted

game/code/loading/soundfilehandler.cpp:122–126  ·  view source on GitHub ↗

============================================================================= SoundFileHandler::LoadCompleted ============================================================================= Description: Inform loading manager when asynchronous load completed Parameters: None Return: void =============================================================================

Source from the content-addressed store, hash-verified

120//
121//=============================================================================
122void SoundFileHandler::LoadCompleted()
123{
124 rAssert( mpCallback != NULL );
125 mpCallback->OnLoadFileComplete( mpUserData );
126}
127
128//******************************************************************************
129//

Callers 5

LoadSoundFileMethod · 0.80
ServiceMethod · 0.80
ProcessTypeInfoMethod · 0.80
ProcessScriptMethod · 0.80

Calls 1

OnLoadFileCompleteMethod · 0.80

Tested by

no test coverage detected