| 47 | point3d Z = axe.normalize(axe % (*this - O)); |
| 48 | return O + Z + (*this - O - Z).rotate(alpha, O); } |
| 49 | bool isZero() const { |
| 50 | return abs(x) < EPS && abs(y) < EPS && abs(z) < EPS; } |
| 51 | bool isOnLine(L(A, B)) const { |
| 52 | return ((A - *this) * (B - *this)).isZero(); } |
| 53 | bool isInSegment(L(A, B)) const { |
no outgoing calls
no test coverage detected