↓ 12 callersMethodnum_componentsReturns the number of components that are stored for each entry. For position attribute this is usually three (x,y,z), while texture coordinates have
ConvertTool/Latest(行标)/S3MBToolkit/3rdParty/COLLADA2GLTF/include/GLTF/dependencies/draco/src/draco/attributes/geometry_attribute.h:204