* @function LevelRenderer.Shape.prototype.setContext * @description 设置 fillStyle, strokeStyle, shadow 等通用绘制样式。 * * @param {CanvasRenderingContext2D} ctx - Context2D 上下文。 * @param {Object} style - 样式。 *
(ctx, style)
| 358 | * |
| 359 | */ |
| 360 | setContext(ctx, style) { |
| 361 | var STYLE_CTX_MAP = [ |
| 362 | ['color', 'fillStyle'], |
| 363 | ['strokeColor', 'strokeStyle'], |
| 364 | ['opacity', 'globalAlpha'], |
| 365 | ['lineCap', 'lineCap'], |
| 366 | ['lineJoin', 'lineJoin'], |
| 367 | ['miterLimit', 'miterLimit'], |
| 368 | ['lineWidth', 'lineWidth'], |
| 369 | ['shadowBlur', 'shadowBlur'], |
| 370 | ['shadowColor', 'shadowColor'], |
| 371 | ['shadowOffsetX', 'shadowOffsetX'], |
| 372 | ['shadowOffsetY', 'shadowOffsetY'] |
| 373 | ]; |
| 374 | |
| 375 | for (var i = 0, len = STYLE_CTX_MAP.length; i < len; i++) { |
| 376 | var styleProp = STYLE_CTX_MAP[i][0]; |
| 377 | var styleValue = style[styleProp]; |
| 378 | var ctxProp = STYLE_CTX_MAP[i][1]; |
| 379 | |
| 380 | if (typeof styleValue != 'undefined') { |
| 381 | ctx[ctxProp] = styleValue; |
| 382 | } |
| 383 | } |
| 384 | } |
| 385 | |
| 386 | |
| 387 | /** |
no outgoing calls
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