MCPcopy Create free account

hub / github.com/SunOner/sunone_aimbot_2 / functions

Functions5,633 in github.com/SunOner/sunone_aimbot_2

↓ 1 callersFunctionImGui_ImplSDLGPU3_UpdateTexture
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_sdlgpu3.cpp:332
↓ 1 callersFunctionImGui_ImplSDLRenderer2_DestroyDeviceObjects
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_sdlrenderer2.cpp:256
↓ 1 callersFunctionImGui_ImplSDLRenderer3_DestroyDeviceObjects
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_sdlrenderer3.cpp:276
↓ 1 callersFunctionImGui_ImplVulkanH_CreateWindowCommandBuffers
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:1632
↓ 1 callersFunctionImGui_ImplVulkanH_CreateWindowSwapChain
Also destroy old swap chain and in-flight frames data, if any.
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:1695
↓ 1 callersFunctionImGui_ImplVulkanH_GetMinImageCountFromPresentMode
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:1682
↓ 1 callersFunctionImGui_ImplVulkan_AddTexture
Register a texture by creating a descriptor FIXME: This is experimental in the sense that we are unsure how to best design/tackle this problem, please
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:1435
↓ 1 callersFunctionImGui_ImplVulkan_CreateDeviceObjects
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:1118
↓ 1 callersFunctionImGui_ImplVulkan_CreateMainPipeline
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:1223
↓ 1 callersFunctionImGui_ImplVulkan_CreatePipeline
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:956
↓ 1 callersFunctionImGui_ImplVulkan_CreateShaderModules
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:926
↓ 1 callersFunctionImGui_ImplVulkan_DestroyDeviceObjects
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:1251
↓ 1 callersFunctionImGui_ImplVulkan_DestroyFrameRenderBuffers
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:1486
↓ 1 callersFunctionImGui_ImplVulkan_RemoveTexture
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:1478
↓ 1 callersFunctionImGui_ImplVulkan_UpdateTexture
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_vulkan.cpp:718
↓ 1 callersFunctionImGui_ImplWGPU_CreateDeviceObjects
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_wgpu.cpp:723
↓ 1 callersFunctionImGui_ImplWGPU_CreateImageBindGroup
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_wgpu.cpp:378
↓ 1 callersFunctionImGui_ImplWGPU_CreateUniformBuffer
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_wgpu.cpp:709
↓ 1 callersFunctionImGui_ImplWGPU_GetAdapterTypeName
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_wgpu.cpp:1065
↓ 1 callersFunctionImGui_ImplWGPU_GetBackendTypeName
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_wgpu.cpp:1050
↓ 1 callersFunctionImGui_ImplWGPU_UpdateTexture
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_wgpu.cpp:638
↓ 1 callersFunctionImGui_ImplWin32_GetDpiScaleForMonitor
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_win32.cpp:920
↓ 1 callersFunctionImGui_ImplWin32_GetDpiScaleForMonitor
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:920
↓ 1 callersFunctionImGui_ImplWin32_Init
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:215
↓ 1 callersFunctionImGui_ImplWin32_KeyEventToImGuiKey
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_win32.cpp:439
↓ 1 callersFunctionImGui_ImplWin32_KeyEventToImGuiKey
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:439
↓ 1 callersFunctionImGui_ImplWin32_NewFrame
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:401
↓ 1 callersFunctionImGui_ImplWin32_ProcessKeyEventsWorkarounds
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_win32.cpp:291
↓ 1 callersFunctionImGui_ImplWin32_ProcessKeyEventsWorkarounds
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:291
↓ 1 callersFunctionImGui_ImplWin32_Shutdown
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:226
↓ 1 callersFunctionImGui_ImplWin32_UpdateGamepads
Gamepad navigation mapping
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_win32.cpp:343
↓ 1 callersFunctionImGui_ImplWin32_UpdateGamepads
Gamepad navigation mapping
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:343
↓ 1 callersFunctionImGui_ImplWin32_UpdateKeyModifiers
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_win32.cpp:306
↓ 1 callersFunctionImGui_ImplWin32_UpdateKeyModifiers
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:306
↓ 1 callersFunctionImGui_ImplWin32_UpdateMouseData
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_win32.cpp:314
↓ 1 callersFunctionImGui_ImplWin32_UpdateMouseData
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:314
↓ 1 callersFunctionImGui_ImplWin32_WndProcHandler
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:624
↓ 1 callersFunctionImGui_ImplWin32_WndProcHandlerEx
This version is in theory thread-safe in the sense that no path should access ImGui::GetCurrentContext().
sunone_aimbot_2/modules/imgui-1.92.8/backends/imgui_impl_win32.cpp:634
↓ 1 callersFunctionImGui_ImplWin32_WndProcHandlerEx
This version is in theory thread-safe in the sense that no path should access ImGui::GetCurrentContext().
sunone_aimbot_2/imgui/imgui_impl_win32.cpp:634
↓ 1 callersFunctionImLinearRemapClamp
sunone_aimbot_2/modules/imgui-1.92.8/imgui_internal.h:538
↓ 1 callersFunctionImLinearRemapClamp
sunone_aimbot_2/imgui/imgui_internal.h:538
↓ 1 callersFunctionImLinearSweep
sunone_aimbot_2/modules/imgui-1.92.8/imgui_internal.h:537
↓ 1 callersFunctionImLinearSweep
sunone_aimbot_2/imgui/imgui_internal.h:537
↓ 1 callersFunctionImMemdup
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:2191
↓ 1 callersFunctionImMemdup
sunone_aimbot_2/imgui/imgui.cpp:2191
↓ 1 callersFunctionImParseFormatSanitizeForPrinting
Sanitize format - Zero terminate so extra characters after format (e.g. "%f123") don't confuse atof/atoi - stb_sprintf.h supports several new modifier
sunone_aimbot_2/modules/imgui-1.92.8/imgui_widgets.cpp:3641
↓ 1 callersFunctionImParseFormatSanitizeForPrinting
Sanitize format - Zero terminate so extra characters after format (e.g. "%f123") don't confuse atof/atoi - stb_sprintf.h supports several new modifier
sunone_aimbot_2/imgui/imgui_widgets.cpp:3814
↓ 1 callersFunctionImParseFormatSanitizeForScanning
- For scanning we need to remove all width and precision fields and flags "%+3.7f" -> "%f". BUT don't strip types like "%I64d" which includes digits.
sunone_aimbot_2/modules/imgui-1.92.8/imgui_widgets.cpp:3656
↓ 1 callersFunctionImParseFormatSanitizeForScanning
- For scanning we need to remove all width and precision fields and flags "%+3.7f" -> "%f". BUT don't strip types like "%I64d" which includes digits.
sunone_aimbot_2/imgui/imgui_widgets.cpp:3829
↓ 1 callersFunctionImParseFormatTrimDecorations
Extract the format out of a format string with leading or trailing decorations fmt = "blah blah" -> return "" fmt = "%.3f" -> return fmt fmt =
sunone_aimbot_2/modules/imgui-1.92.8/imgui_widgets.cpp:3626
↓ 1 callersFunctionImParseFormatTrimDecorations
Extract the format out of a format string with leading or trailing decorations fmt = "blah blah" -> return "" fmt = "%.3f" -> return fmt fmt =
sunone_aimbot_2/imgui/imgui_widgets.cpp:3799
↓ 1 callersFunctionImRound64
sunone_aimbot_2/modules/imgui-1.92.8/imgui_internal.h:533
↓ 1 callersFunctionImRound64
sunone_aimbot_2/imgui/imgui_internal.h:533
↓ 1 callersFunctionImRsqrt
sunone_aimbot_2/modules/imgui-1.92.8/imgui_internal.h:501
↓ 1 callersFunctionImRsqrt
sunone_aimbot_2/imgui/imgui_internal.h:501
↓ 1 callersFunctionImSign
sunone_aimbot_2/modules/imgui-1.92.8/imgui_internal.h:498
↓ 1 callersFunctionImSign
sunone_aimbot_2/imgui/imgui_internal.h:498
↓ 1 callersFunctionImStrTrimBlanks
Trim str by offsetting contents when there's leading data + writing a \0 at the trailing position. We use this in situation where the cost is negligib
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:2263
↓ 1 callersFunctionImStrTrimBlanks
Trim str by offsetting contents when there's leading data + writing a \0 at the trailing position. We use this in situation where the cost is negligib
sunone_aimbot_2/imgui/imgui.cpp:2263
↓ 1 callersFunctionImStrdup
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:2184
↓ 1 callersFunctionImStrdup
sunone_aimbot_2/imgui/imgui.cpp:2184
↓ 1 callersFunctionImStrdupcpy
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:2197
↓ 1 callersFunctionImStrdupcpy
sunone_aimbot_2/imgui/imgui.cpp:2197
↓ 1 callersFunctionImStreolRange
Find end-of-line. Return pointer will point to either first \n, either str_end.
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:2226
↓ 1 callersFunctionImStreolRange
Find end-of-line. Return pointer will point to either first \n, either str_end.
sunone_aimbot_2/imgui/imgui.cpp:2226
↓ 1 callersFunctionImTextCountLines
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:2800
↓ 1 callersFunctionImTextCountLines
sunone_aimbot_2/imgui/imgui.cpp:2800
↓ 1 callersFunctionImTextCountUtf8BytesFromStr
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:2763
↓ 1 callersFunctionImTextCountUtf8BytesFromStr
sunone_aimbot_2/imgui/imgui.cpp:2763
↓ 1 callersFunctionImTextInitClassifiers
sunone_aimbot_2/modules/imgui-1.92.8/imgui_draw.cpp:5504
↓ 1 callersFunctionImTextInitClassifiers
sunone_aimbot_2/imgui/imgui_draw.cpp:5504
↓ 1 callersFunctionImTextureDataGetFormatName
sunone_aimbot_2/modules/imgui-1.92.8/imgui_draw.cpp:2480
↓ 1 callersFunctionImTextureDataGetFormatName
sunone_aimbot_2/imgui/imgui_draw.cpp:2480
↓ 1 callersFunctionImTextureDataGetStatusName
sunone_aimbot_2/modules/imgui-1.92.8/imgui_draw.cpp:2467
↓ 1 callersFunctionImTextureDataGetStatusName
sunone_aimbot_2/imgui/imgui_draw.cpp:2467
↓ 1 callersFunctionImTextureDataQueueUpload
Queue texture block update for renderer backend
sunone_aimbot_2/modules/imgui-1.92.8/imgui_draw.cpp:2991
↓ 1 callersFunctionImTextureDataQueueUpload
Queue texture block update for renderer backend
sunone_aimbot_2/imgui/imgui_draw.cpp:2991
↓ 1 callersFunctionImTextureRef
sunone_aimbot_2/modules/imgui-1.92.8/imgui.h:369
↓ 1 callersFunctionImTextureRef
sunone_aimbot_2/imgui/imgui.h:369
↓ 1 callersFunctionImTriangleArea
sunone_aimbot_2/modules/imgui-1.92.8/imgui_internal.h:553
↓ 1 callersFunctionImTriangleArea
sunone_aimbot_2/imgui/imgui_internal.h:553
↓ 1 callersFunctionImTriangleBarycentricCoords
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:2129
↓ 1 callersFunctionImTriangleBarycentricCoords
sunone_aimbot_2/imgui/imgui.cpp:2129
↓ 1 callersFunctionImTriangleClosestPoint
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:2140
↓ 1 callersFunctionImTriangleClosestPoint
sunone_aimbot_2/imgui/imgui.cpp:2140
↓ 1 callersMethodInitFont
sunone_aimbot_2/modules/imgui-1.92.8/misc/freetype/imgui_freetype.cpp:180
↓ 1 callersFunctionInitViewportDrawData
sunone_aimbot_2/modules/imgui-1.92.8/imgui.cpp:5876
↓ 1 callersFunctionInitViewportDrawData
sunone_aimbot_2/imgui/imgui.cpp:5876
↓ 1 callersMethodInitialize
sunone_aimbot_2/capture/duplication_api_capture.cpp:62
↓ 1 callersFunctionInitializeBlendState
sunone_aimbot_2/overlay/overlay.cpp:728
↓ 1 callersFunctionInputTextLineIndexBuild
FIXME-WORDWRAP: Bundle some of this into ImGuiTextIndex and/or extract as a different tool? 'max_output_buffer_size' happens to be a meaningful optimi
sunone_aimbot_2/modules/imgui-1.92.8/imgui_widgets.cpp:4624
↓ 1 callersFunctionInputTextLineIndexBuild
FIXME-WORDWRAP: Bundle some of this into ImGuiTextIndex and/or extract as a different tool? 'max_output_buffer_size' happens to be a meaningful optimi
sunone_aimbot_2/imgui/imgui_widgets.cpp:4797
↓ 1 callersFunctionInputTextLineIndexGetPosOffset
sunone_aimbot_2/modules/imgui-1.92.8/imgui_widgets.cpp:4675
↓ 1 callersFunctionInputTextLineIndexGetPosOffset
sunone_aimbot_2/imgui/imgui_widgets.cpp:4848
↓ 1 callersFunctionIsDataCollectionEnabled
sunone_aimbot_2/scr/data_collector.cpp:388
↓ 1 callersMethodIsDataType
sunone_aimbot_2/modules/imgui-1.92.8/imgui.h:2704
↓ 1 callersMethodIsDataType
sunone_aimbot_2/imgui/imgui.h:2704
↓ 1 callersFunctionIsGamepadKey
sunone_aimbot_2/modules/imgui-1.92.8/imgui_internal.h:3400
↓ 1 callersFunctionIsGamepadKey
sunone_aimbot_2/imgui/imgui_internal.h:3400
↓ 1 callersMethodIsGlyphRangeUnused
API is designed this way to avoid exposing the 8K page size e.g. use with IsGlyphRangeUnused(0, 255)
sunone_aimbot_2/modules/imgui-1.92.8/imgui_draw.cpp:5213
← previousnext →1,701–1,800 of 5,633, ranked by callers