()
| 6 | import SceneInit from './lib/SceneInit'; |
| 7 | |
| 8 | function App() { |
| 9 | useEffect(() => { |
| 10 | const test = new SceneInit('myThreeJsCanvas'); |
| 11 | test.initialize(); |
| 12 | test.animate(); |
| 13 | |
| 14 | // initialize gui |
| 15 | const gui = new GUI(); |
| 16 | |
| 17 | // main group |
| 18 | const mainGroup = new THREE.Group(); |
| 19 | mainGroup.position.y = 0.5; |
| 20 | test.scene.add(mainGroup); |
| 21 | |
| 22 | // normal box |
| 23 | // const bg0 = new THREE.BoxGeometry(1, 1, 1); |
| 24 | // const bm0 = new THREE.MeshNormalMaterial(); |
| 25 | // const boxMesh0 = new THREE.Mesh(bg0, bm0); |
| 26 | // test.scene.add(boxMesh0); |
| 27 | |
| 28 | // set up ground |
| 29 | const groundGeometry = new THREE.BoxGeometry(8, 0.5, 8); |
| 30 | const groundMaterial = new THREE.MeshPhongMaterial({ color: 0xfafafa }); |
| 31 | const groundMesh = new THREE.Mesh(groundGeometry, groundMaterial); |
| 32 | groundMesh.receiveShadow = true; |
| 33 | groundMesh.position.y = -2; |
| 34 | mainGroup.add(groundMesh); |
| 35 | |
| 36 | // set up torus for youtube thumbnail |
| 37 | // const bg1 = new THREE.TorusGeometry(1.5, 0.75, 64, 64); |
| 38 | // const bm1 = new THREE.MeshNormalMaterial({ color: 0xff0000 }); |
| 39 | // const boxMesh1 = new THREE.Mesh(bg1, bm1); |
| 40 | // boxMesh1.castShadow = true; |
| 41 | // boxMesh1.position.y = 1; |
| 42 | // boxMesh1.position.z = 1; |
| 43 | // boxMesh1.rotation.x = -Math.PI / 3; |
| 44 | // mainGroup.add(boxMesh1); |
| 45 | |
| 46 | // set up red box mesh |
| 47 | const bg1 = new THREE.BoxGeometry(1, 1, 1); |
| 48 | const bm1 = new THREE.MeshPhongMaterial({ color: 0xff0000 }); |
| 49 | const boxMesh1 = new THREE.Mesh(bg1, bm1); |
| 50 | boxMesh1.castShadow = true; |
| 51 | boxMesh1.position.x = -2; |
| 52 | mainGroup.add(boxMesh1); |
| 53 | |
| 54 | // set up green box mesh |
| 55 | const bg2 = new THREE.BoxGeometry(1, 1, 1); |
| 56 | const bm2 = new THREE.MeshPhongMaterial({ color: 0x00ff00 }); |
| 57 | const boxMesh2 = new THREE.Mesh(bg2, bm2); |
| 58 | boxMesh2.castShadow = true; |
| 59 | boxMesh2.position.x = 0; |
| 60 | mainGroup.add(boxMesh2); |
| 61 | |
| 62 | // set up blue box mesh |
| 63 | const bg3 = new THREE.BoxGeometry(1, 1, 1); |
| 64 | const bm3 = new THREE.MeshPhongMaterial({ color: 0x0000ff }); |
| 65 | const boxMesh3 = new THREE.Mesh(bg3, bm3); |
nothing calls this directly
no test coverage detected