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hub / github.com/StrongPC123/Far-Cry-1-Source-Full / GetLuaDebugger

Method GetLuaDebugger

CrySystem/System.h:135–135  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

133 ILog *GetILog(){ return m_pLog; }
134 IStreamEngine *GetStreamEngine() {return m_pStreamEngine;}
135 CLUADbg *GetLuaDebugger() { return m_pLuaDebugger; }
136 IValidator *GetIValidator() { return m_pValidator; };
137 IFrameProfileSystem* GetIProfileSystem() { return &m_FrameProfileSystem; }
138 const char *GetGameMOD() { if (m_szGameMOD[0]) return (m_szGameMOD);return (NULL); }

Callers 2

OnScriptErrorMethod · 0.80
OnExecuteLineMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected