/////////////////////////////////////////////////////////////////////
| 1304 | |
| 1305 | ////////////////////////////////////////////////////////////////////////// |
| 1306 | void CSoundSystem::RecomputeSoundOcclusion(bool bRecomputeListener,bool bForceRecompute,bool bReset) |
| 1307 | { |
| 1308 | GUARD_HEAP; |
| 1309 | if (bReset) |
| 1310 | { |
| 1311 | m_pVisArea=NULL; |
| 1312 | return; |
| 1313 | } |
| 1314 | if (m_nMuteRefCnt>0) |
| 1315 | return; // don't do this during mute (usually during loading) |
| 1316 | |
| 1317 | FUNCTION_PROFILER( GetSystem(),PROFILE_SOUND ); |
| 1318 | |
| 1319 | I3DEngine *p3dEngine=m_pISystem->GetI3DEngine(); |
| 1320 | if (p3dEngine) |
| 1321 | { |
| 1322 | //check where the listener is |
| 1323 | IVisArea *pCurrArea=NULL; |
| 1324 | if (bRecomputeListener) |
| 1325 | { |
| 1326 | Vec3_tpl<float> vPos=m_cCam.GetPos(); |
| 1327 | pCurrArea=p3dEngine->GetVisAreaFromPos(vPos); |
| 1328 | } |
| 1329 | else |
| 1330 | pCurrArea=m_pVisArea; |
| 1331 | |
| 1332 | // avoid silly people to mess around with too many visareas |
| 1333 | int nMaxVis=(m_pCVarVisAreaProp->GetIVal() & (MAX_VIS_AREAS-1)); |
| 1334 | |
| 1335 | if ((pCurrArea!=m_pVisArea) || (bForceRecompute)) |
| 1336 | { |
| 1337 | // listener has changed sector or has moved from indoor to outdoor or viceversa |
| 1338 | m_pVisArea=pCurrArea; |
| 1339 | memset(m_VisAreas,0,sizeof(m_VisAreas)); |
| 1340 | if (m_pVisArea) |
| 1341 | { |
| 1342 | // if inside let's get a list of visible areas to use for sound occlusion |
| 1343 | int nAreas=m_pVisArea->GetVisAreaConnections(m_VisAreas,nMaxVis,true); |
| 1344 | // engine doesn't return the current area - be sure to add it or |
| 1345 | // all the sounds currently playing in the listener area will fade out |
| 1346 | if (nAreas<nMaxVis) |
| 1347 | m_VisAreas[nAreas]=m_pVisArea; |
| 1348 | else |
| 1349 | // override the first one - this one is more important |
| 1350 | m_VisAreas[0]=m_pVisArea; |
| 1351 | } |
| 1352 | } |
| 1353 | } |
| 1354 | } |
| 1355 | |
| 1356 | ////////////////////////////////////////////////////////////////////// |
| 1357 | void CSoundSystem::RemoveReference(CSound *cs) |
no test coverage detected