! Login the Game Client to the Game Service */
| 140 | /*! Login the Game Client to the Game Service |
| 141 | */ |
| 142 | int CScriptObjectNewUbisoftClient::Client_Login(IFunctionHandler *pH) |
| 143 | { |
| 144 | CHECK_PARAMETERS(3); |
| 145 | |
| 146 | const char *szUsername; |
| 147 | const char *szPassword; |
| 148 | bool bSavePassword = false; |
| 149 | |
| 150 | pH->GetParam(1,szUsername); |
| 151 | pH->GetParam(2,szPassword); |
| 152 | pH->GetParam(3,bSavePassword); |
| 153 | |
| 154 | return pH->EndFunction(m_pUbiSoftClient->Client_Login(szUsername,szPassword, bSavePassword)); |
| 155 | } |
| 156 | |
| 157 | /*! Request the list of game servers |
| 158 | */ |
nothing calls this directly
no test coverage detected