| 140 | } |
| 141 | |
| 142 | void CXActionMapManager::SetActionMap(const char *s) |
| 143 | { |
| 144 | // reset keys when changing action map |
| 145 | //m_pInput->GetIKeyboard()->ClearKeyState(); |
| 146 | |
| 147 | |
| 148 | ActionMapMapItor itor; |
| 149 | itor=m_mapActionMaps.find(s); |
| 150 | |
| 151 | if(itor!=m_mapActionMaps.end()) |
| 152 | { |
| 153 | CXActionMap *pNewActionMap = itor->second; |
| 154 | |
| 155 | if(m_pCurrentActionMap) |
| 156 | { |
| 157 | // reset the key state for all actions |
| 158 | std::vector<int> keys; |
| 159 | std::vector<int>::iterator i; |
| 160 | m_pCurrentActionMap->GetBindDifferences(pNewActionMap, keys); |
| 161 | |
| 162 | for (i=keys.begin(); i != keys.end(); ++i) |
| 163 | m_pInput->GetIKeyboard()->ClearKey(*i); |
| 164 | |
| 165 | m_pCurrentActionMap->Reset(); |
| 166 | } |
| 167 | |
| 168 | m_pCurrentActionMap = pNewActionMap; |
| 169 | } |
| 170 | else |
| 171 | m_pCurrentActionMap=NULL; |
| 172 | } |
| 173 | |
| 174 | bool CXActionMapManager::CheckActionMap(XACTIONID nActionID) |
| 175 | { |
nothing calls this directly
no test coverage detected