! Retrieves the ScriptObject of this container @return pointer to the ScriptObject */
| 4862 | @return pointer to the ScriptObject |
| 4863 | */ |
| 4864 | IScriptObject *CPlayer::GetScriptObject() |
| 4865 | { |
| 4866 | return m_pScriptObject; |
| 4867 | } |
| 4868 | |
| 4869 | int CPlayer::MakeWeaponAvailable(int nWeaponID, bool bAvailable) |
| 4870 | { |
no outgoing calls
no test coverage detected