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github.com/Striaton-Lab-Team/Poke_Transporter_GB
/ functions
Functions
526 in github.com/Striaton-Lab-Team/Poke_Transporter_GB
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Functions
526
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Types & classes
70
Method
isBitHigh
include/libraries/gba-link-connection/LinkSPI.hpp:252
Method
isMaster
include/libraries/gba-link-connection/LinkRawCable.hpp:144
Method
isMaster
include/libraries/gba-link-connection/LinkSPI.hpp:251
Method
isReady
include/libraries/gba-link-connection/LinkRawCable.hpp:145
Method
isReady
include/libraries/gba-link-connection/LinkSPI.hpp:241
Method
isSending
include/libraries/gba-link-connection/LinkRawCable.hpp:192
Method
isSlaveReady
include/libraries/gba-link-connection/LinkSPI.hpp:242
Method
isWaitModeActive
include/libraries/gba-link-connection/LinkSPI.hpp:193
Function
is_save_correct
source/save.cpp:208
Method
killscript
source/mystery_gift_builder.cpp:1362
Method
ldr1
* @brief LDR (1) (Load Register) allows 32-bit memory data to be loaded into a general-purpose register. The addressing mode is useful for accessing s
source/mystery_gift_builder.cpp:1538
Method
ldr2
* @brief LDR (2) loads 32-bit memory data into a general-purpose register. The addressing mode is useful for pointer+large offset arithmetic and for a
source/mystery_gift_builder.cpp:1646
Method
ldr3
* @brief LDR (3) loads 32-bit memory data into a general-purpose register. The addressing mode is useful for accessing PC-relative data. * * @param
source/mystery_gift_builder.cpp:1526
Method
loadpointer
source/mystery_gift_builder.cpp:1226
Method
lock
source/mystery_gift_builder.cpp:1185
Function
main
payload_builder copy.cpp:964
Function
main
tools/payload-generator/src/main.cpp:187
Function
main
tools/payload-generator/src/payloads/payload_builder.cpp:966
Function
main
source/main.cpp:470
Function
main
()
graphics/Grit Documentation/Grit GBA Image Transmogrifier_files/tonc.js:8
Function
main
loader/source/main.c:88
Method
mov1
* @brief MOV (1) (Move) moves a large immediate value to a register. * * @param rd Is the destination register for the operation. * @param immed_8
source/mystery_gift_builder.cpp:1625
Method
mov3
* @brief MOV (3) moves a value to, from, or between high registers. Unlike the low register MOV instruction described in MOV (2) on page A7-73, this i
source/mystery_gift_builder.cpp:1572
Method
msgboxMacro
source/mystery_gift_builder.cpp:1486
Method
mystery_gift_script
source/mystery_gift_builder.cpp:82
Function
npf_bufputc
include/libraries/nanoprintf/nanoprintf.h:724
Function
npf_bufputc_nop
include/libraries/nanoprintf/nanoprintf.h:729
Function
npf_pprintf
include/libraries/nanoprintf/nanoprintf.h:1042
Function
npf_putc_cnt
include/libraries/nanoprintf/nanoprintf.h:737
Method
organize_buttons
source/button_menu.cpp:127
Method
payload_file_reader
tools/payload-generator/src/payloads/payload_file_reader.cpp:61
Method
payload_file_reader
source/payload_file_reader.cpp:61
Method
payload_file_writer
tools/payload-generator/src/payloads/payload_file_writer.cpp:5
Method
playse
source/mystery_gift_builder.cpp:1453
Method
pop
* @brief POP (Pop Multiple Registers) loads a subset (or possibly all) of the general-purpose registers R0-R7 and the PC from the stack. * * @param
source/mystery_gift_builder.cpp:1615
Method
pop_back
include/libstd_replacements.h:154
Method
push
source/mystery_gift_builder.cpp:1515
Function
rand_get_seed
source/random.cpp:11
Function
read_int_save
source/save.cpp:136
Function
read_short_save
source/save.cpp:130
Function
realloc
@brief The custom implementation of realloc() of the bitmap allocator described at the top of this module.
source/custom_malloc.cpp:255
Method
reconfirm
include/libraries/gba-link-connection/LinkCableMultiboot.hpp:178
Method
release
source/mystery_gift_builder.cpp:1350
Method
rev_endian
source/mystery_gift_builder.cpp:1111
Method
rom_data
source/rom_data.cpp:18
Method
script_obj
source/script_obj.cpp:3
Method
script_var
source/script_var.cpp:10
Method
sendHeader
include/libraries/gba-link-connection/LinkCableMultiboot.hpp:184
Method
sendPalette
include/libraries/gba-link-connection/LinkCableMultiboot.hpp:197
Method
set256KbpsSpeed
include/libraries/gba-link-connection/LinkSPI.hpp:246
Method
set2MbpsSpeed
include/libraries/gba-link-connection/LinkSPI.hpp:247
Method
setBitHigh
include/libraries/gba-link-connection/LinkRawCable.hpp:201
Method
setBitHigh
include/libraries/gba-link-connection/LinkSPI.hpp:253
Method
setBitLow
include/libraries/gba-link-connection/LinkRawCable.hpp:202
Method
setBitLow
include/libraries/gba-link-connection/LinkSPI.hpp:254
Method
setData
include/libraries/gba-link-connection/LinkRawCable.hpp:177
Method
setData
include/libraries/gba-link-connection/LinkSPI.hpp:234
Method
setGeneralPurposeMode
include/libraries/gba-link-connection/LinkRawCable.hpp:172
Method
setGeneralPurposeMode
include/libraries/gba-link-connection/LinkSPI.hpp:229
Method
setInterruptsOff
include/libraries/gba-link-connection/LinkRawCable.hpp:198
Method
setInterruptsOff
include/libraries/gba-link-connection/LinkSPI.hpp:249
Method
setInterruptsOn
include/libraries/gba-link-connection/LinkRawCable.hpp:197
Method
setInterruptsOn
include/libraries/gba-link-connection/LinkSPI.hpp:248
Method
setMapLayoutIndex
source/mystery_gift_builder.cpp:1424
Method
setMasterMode
include/libraries/gba-link-connection/LinkSPI.hpp:244
Method
setMetaTile
source/mystery_gift_builder.cpp:1439
Method
setMultiPlayMode
include/libraries/gba-link-connection/LinkRawCable.hpp:165
Method
setNormalMode32Bit
include/libraries/gba-link-connection/LinkSPI.hpp:219
Method
setSlaveMode
include/libraries/gba-link-connection/LinkSPI.hpp:245
Method
set_bottom_row_offset
source/button_menu.cpp:166
Function
set_caught
source/save_data_manager.cpp:37
Function
set_def_lang
source/save_data_manager.cpp:47
Method
set_lang
source/pokemon_party.cpp:270
Method
set_location
source/button_handler.cpp:24
Method
set_rows_and_columns
source/button_menu.cpp:160
Method
set_virtual_start
source/script_var.cpp:151
Method
set_xy_min_max
source/button_menu.cpp:23
Method
setflag
source/mystery_gift_builder.cpp:1313
Method
setvar
source/mystery_gift_builder.cpp:1249
Method
setvirtualaddress
source/mystery_gift_builder.cpp:1175
Method
show
source/button_handler.cpp:56
Method
show_buttons
source/button_menu.cpp:111
Method
show_menu
source/select_menu.cpp:105
Function
show_textbox
source/background_engine.cpp:43
Function
siscanf
HACK: Unfortunately, libtonc references siscanf, which in turn causes a "lot" of binary bloat from newlibc (in regards to locale support) to be pulled
source/linker_optimizations.cpp:42
Method
special
source/mystery_gift_builder.cpp:1335
Method
spritebehave
source/mystery_gift_builder.cpp:1368
Method
spriteface
source/mystery_gift_builder.cpp:1377
Method
startTransfer
include/libraries/gba-link-connection/LinkRawCable.hpp:194
Method
startTransfer
include/libraries/gba-link-connection/LinkSPI.hpp:239
Method
stopTransfer
include/libraries/gba-link-connection/LinkRawCable.hpp:195
Method
stopTransfer
include/libraries/gba-link-connection/LinkSPI.hpp:240
Method
str1
* @brief STR (1) (Store Register) stores 32-bit data from a general-purpose register to memory. The addressing mode is useful for accessing structure
source/mystery_gift_builder.cpp:1605
Method
strh
* @brief STRH (1) (Store Register Halfword) stores 16-bit data from a general-purpose register to memory. The addressing mode is useful for accessing
source/mystery_gift_builder.cpp:1655
Method
subvar
source/mystery_gift_builder.cpp:1283
Method
swi
* @brief SWI (Software Interrupt) generates a software interrupt or SWI, which is handled by an operating system. See Exceptions on page A2-16. Use it
source/mystery_gift_builder.cpp:1666
Method
text_data_table
source/text_data_table.cpp:42
Method
to_string
source/libstd_replacements.cpp:22
Method
transfer
include/libraries/gba-link-connection/LinkRawCable.hpp:94
Method
transferAsync
include/libraries/gba-link-connection/LinkRawCable.hpp:129
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