This will inject a key release event into StereoKit's input event queue. It will be processed at the start of the next frame, and will be indistinguishable from a physical key release. This should be preceded by a key press! This will _not_ submit text to StereoKit's text queue, and will not show up in places like UI.Input. For that, you must submit a TextInjectChar call. <para
(Key key)
| 534 | /// TextInjectChar call.</summary> |
| 535 | /// <param name="key">The key to release.</param> |
| 536 | public static void KeyInjectRelease(Key key) => NativeAPI.input_key_inject_release(key); |
| 537 | |
| 538 | /// <summary>Returns the next text character from the list of |
| 539 | /// characters that have been entered this frame! Will return '\0' if |
nothing calls this directly
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