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hub / github.com/StereoKit/StereoKit / ui_window_begin_16

Method ui_window_begin_16

StereoKit/Native/NativeAPI.cs:854–854  ·  view source on GitHub ↗
(string text, ref Pose pose, Vec2 size, UIWin window_type, UIMove move_type)

Source from the content-addressed store, hash-verified

852 [DllImport(dll, CharSet = CharSet.Unicode, CallingConvention = call)] public static extern bool ui_handle_begin_16 (string text, ref Pose movement, Bounds handle, [MarshalAs(UnmanagedType.Bool)] bool draw, UIMove move_type, UIGesture allowed_gestures);
853 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_handle_end ();
854 [DllImport(dll, CharSet = CharSet.Unicode, CallingConvention = call)] public static extern void ui_window_begin_16 (string text, ref Pose pose, Vec2 size, UIWin window_type, UIMove move_type);
855 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_window_end ();
856 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_panel_at (Vec3 start, Vec2 size, UIPad padding);
857 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_panel_begin (UIPad padding);

Callers 1

WindowBeginMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected