| 852 | [DllImport(dll, CharSet = CharSet.Unicode, CallingConvention = call)] public static extern bool ui_handle_begin_16 (string text, ref Pose movement, Bounds handle, [MarshalAs(UnmanagedType.Bool)] bool draw, UIMove move_type, UIGesture allowed_gestures); |
| 853 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_handle_end (); |
| 854 | [DllImport(dll, CharSet = CharSet.Unicode, CallingConvention = call)] public static extern void ui_window_begin_16 (string text, ref Pose pose, Vec2 size, UIWin window_type, UIMove move_type); |
| 855 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_window_end (); |
| 856 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_panel_at (Vec3 start, Vec2 size, UIPad padding); |
| 857 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_panel_begin (UIPad padding); |