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hub / github.com/StereoKit/StereoKit / ui_push_preserve_keyboard

Method ui_push_preserve_keyboard

StereoKit/Native/NativeAPI.cs:748–748  ·  view source on GitHub ↗
([MarshalAs(UnmanagedType.Bool)] bool preserve_keyboard)

Source from the content-addressed store, hash-verified

746 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_push_enabled ([MarshalAs(UnmanagedType.Bool)] bool enabled);
747 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_pop_enabled ();
748 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_push_preserve_keyboard([MarshalAs(UnmanagedType.Bool)] bool preserve_keyboard);
749 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_pop_preserve_keyboard ();
750 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_push_surface (Pose surface_pose, Vec3 layout_start, Vec2 layout_dimensions);
751 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_pop_surface ();

Callers 1

PushPreserveKeyboardMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected