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hub / github.com/StereoKit/StereoKit / ui_layout_pop

Method ui_layout_pop

StereoKit/Native/NativeAPI.cs:764–764  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

762 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_layout_push (Vec3 start, Vec2 dimensions, [MarshalAs(UnmanagedType.Bool)] bool add_margin);
763 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_layout_push_cut (UICut cut_to, float size, [MarshalAs(UnmanagedType.Bool)] bool add_margin);
764 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_layout_pop ();
765
766 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern BtnState ui_last_element_hand_used (Handed hand);
767 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern BtnState ui_last_element_hand_active (Handed hand);

Callers 1

LayoutPopMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected