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hub / github.com/StereoKit/StereoKit / ui_layout_last

Method ui_layout_last

StereoKit/Native/NativeAPI.cs:760–760  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

758 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Vec2 ui_layout_remaining();
759 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Vec3 ui_layout_at ();
760 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Bounds ui_layout_last ();
761 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern Bounds ui_layout_reserve (Vec2 size, [MarshalAs(UnmanagedType.Bool)] bool add_padding, float depth);
762 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_layout_push (Vec3 start, Vec2 dimensions, [MarshalAs(UnmanagedType.Bool)] bool add_margin);
763 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void ui_layout_push_cut (UICut cut_to, float size, [MarshalAs(UnmanagedType.Bool)] bool add_margin);

Callers 1

UIClass · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected