| 313 | [DllImport(dll, CharSet = CharSet.Unicode, CallingConvention = call)] public static extern void text_add_at_16 (string text, in Matrix transform, TextStyle style, TextAlign position, TextAlign align, float off_x, float off_y, float off_z, Color vertex_tint_linear); |
| 314 | [DllImport(dll, CharSet = CharSet.Unicode, CallingConvention = call)] public static extern float text_add_in_16 (string text, in Matrix transform, Vec2 size, TextFit fit, TextStyle style, TextAlign position, TextAlign align, float off_x, float off_y, float off_z, Color vertex_tint_linear); |
| 315 | [DllImport(dll, CharSet = CharSet.Unicode, CallingConvention = call)] public static extern Vec2 text_size_16 (string text, TextStyle style); |
| 316 | |
| 317 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr text_style_get_material (TextStyle style); |
| 318 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern float text_style_get_char_height(TextStyle style); |