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hub / github.com/StereoKit/StereoKit / sprite_find

Method sprite_find

StereoKit/Native/NativeAPI.cs:422–422  ·  view source on GitHub ↗
(string id)

Source from the content-addressed store, hash-verified

420 ///////////////////////////////////////////
421
422 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr sprite_find (string id);
423 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr sprite_create (IntPtr sprite, SpriteType type = SpriteType.Atlased, string atlas_id = "default");
424 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr sprite_create_file([In] byte[] filename_utf8, SpriteType type = SpriteType.Atlased, string atlas_id = "default");
425 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void sprite_set_id (IntPtr sprite, string id);

Callers 1

FindMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected