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hub / github.com/StereoKit/StereoKit / sound_unread_samples

Method sound_unread_samples

StereoKit/Native/NativeAPI.cs:514–514  ·  view source on GitHub ↗
(IntPtr sound)

Source from the content-addressed store, hash-verified

512 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern ulong sound_read_samples (IntPtr sound, [Out] float[] out_samples, ulong sample_count);
513 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern ulong sound_read_samples (IntPtr sound, IntPtr out_samples, ulong sample_count);
514 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern ulong sound_unread_samples(IntPtr sound);
515 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern ulong sound_total_samples (IntPtr sound);
516 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern ulong sound_cursor_samples(IntPtr sound);
517 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern SoundInst sound_play (IntPtr sound, Vec3 at, float volume);

Callers 1

SoundClass · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected