| 322 | |
| 323 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr solid_create (in Vec3 position, in Quat rotation, SolidType type = SolidType.Normal); |
| 324 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void solid_release (IntPtr solid); |
| 325 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void solid_set_id (IntPtr solid, string id); |
| 326 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr solid_get_id (IntPtr solid); |
| 327 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void solid_add_sphere (IntPtr solid, float diameter, float kilograms, in Vec3 offset); |