| 231 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr shader_create_file ([In] byte[] filename_utf8); |
| 232 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr shader_create_mem ([In] byte[] data, UIntPtr data_size); |
| 233 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void shader_set_id (IntPtr shader, string id); |
| 234 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr shader_get_id (IntPtr shader); |
| 235 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr shader_get_name (IntPtr shader); |
| 236 | [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void shader_release (IntPtr shader); |