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hub / github.com/StereoKit/StereoKit / render_set_skymaterial

Method render_set_skymaterial

StereoKit/Native/NativeAPI.cs:454–454  ·  view source on GitHub ↗
(IntPtr sky_material)

Source from the content-addressed store, hash-verified

452 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_set_skytex (IntPtr sky_texture);
453 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr render_get_skytex ();
454 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_set_skymaterial(IntPtr sky_material);
455 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr render_get_skymaterial();
456 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_set_skylight (in SphericalHarmonics lighting_info);
457 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern RenderLayer render_get_filter ();

Callers 1

RendererClass · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected