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hub / github.com/StereoKit/StereoKit / render_set_skylight

Method render_set_skylight

StereoKit/Native/NativeAPI.cs:456–456  ·  view source on GitHub ↗
(in SphericalHarmonics lighting_info)

Source from the content-addressed store, hash-verified

454 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_set_skymaterial(IntPtr sky_material);
455 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr render_get_skymaterial();
456 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_set_skylight (in SphericalHarmonics lighting_info);
457 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern RenderLayer render_get_filter ();
458 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_set_filter (RenderLayer layer_filter);
459 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_set_scaling (float display_tex_scale);

Callers 1

RendererClass · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected