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hub / github.com/StereoKit/StereoKit / render_set_multisample

Method render_set_multisample

StereoKit/Native/NativeAPI.cs:461–461  ·  view source on GitHub ↗
(int display_tex_multisample)

Source from the content-addressed store, hash-verified

459 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_set_scaling (float display_tex_scale);
460 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern float render_get_scaling ();
461 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_set_multisample(int display_tex_multisample);
462 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern int render_get_multisample();
463 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void render_override_capture_filter([MarshalAs(UnmanagedType.Bool)] bool use_override_filter, RenderLayer layer_filter);
464 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern RenderLayer render_get_capture_filter ();

Callers 1

RendererClass · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected